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OGRE (Object-Oriented Graphics Rendering Engine)
C++ C Objective-C Python Other
branch: master

Merge pull request #8 from kwhatmough/master

Disable mipmapping for render to texture
latest commit 8ecc0729af
Ken Whatmough kwhatmough authored
Failed to load latest commit information.
src Add note about render target issue so people know to disable mipmappi… Update


OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D, OpenGL and OpenGL ES and provides an interface based on world objects and other intuitive classes.

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