Skip to content
OGRE (Object-Oriented Graphics Rendering Engine)
C++ C Objective-C Python Java Shell
Find file
Latest commit 8ecc072 Mar 4, 2013 @kwhatmough kwhatmough Merge pull request #8 from kwhatmough/master
Disable mipmapping for render to texture
Failed to load latest commit information.
src Add note about render target issue so people know to disable mipmappi… Mar 4, 2013
README.md

README.md

OGRE

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D, OpenGL and OpenGL ES and provides an interface based on world objects and other intuitive classes.

Something went wrong with that request. Please try again.