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Add README with build instructions.
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|+1. Gather dependencies|
|+ You will require a number of other libraries in order to build OpenTTD. Each dependency is located in a separate repository. The list is as follows:|
|+ - lzma|
|+ - SDL (1.2)|
|+ - TiMidity|
|+ - TouchControlOverlay|
|+ Checkout all of the repositories and import the projects into a workspace in the NDK.|
|+2. Build project|
|+ First you should choose a build configuration (Device-Debug, Device-Release, or Simulator) and make sure all the projects have that build configuration selected. Then select the openttd project and build it.|
|+ Create a new run configuration for openttd. You will need to specify runtime arguments otherwise the game will likely not display correctly. The required arguments are:|
|+ -b 32bpp-optimized -r 1024x600|
|+ This will choose the 32bpp optimized tileset and select the correct resolution. Click Run to start the game. Have fun!|