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First commit of working SDL 1.2(.14) port. No audio yet, just video a…

…nd input.
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commit 6166367040decdcea32ac668b3f6e4bdccda30a9 0 parents
@jnicholl jnicholl authored
Showing with 44,037 additions and 0 deletions.
  1. +1,921 −0 .cproject
  2. +72 −0 .project
  3. +101 −0 include/SDL.h
  4. +63 −0 include/SDL_active.h
  5. +284 −0 include/SDL_audio.h
  6. +29 −0 include/SDL_byteorder.h
  7. +202 −0 include/SDL_cdrom.h
  8. +47 −0 include/SDL_config.h
  9. +45 −0 include/SDL_config.h.default
  10. +310 −0 include/SDL_config.h.in
  11. +106 −0 include/SDL_config_dreamcast.h
  12. +112 −0 include/SDL_config_macos.h
  13. +150 −0 include/SDL_config_macosx.h
  14. +62 −0 include/SDL_config_minimal.h
  15. +115 −0 include/SDL_config_nds.h
  16. +141 −0 include/SDL_config_os2.h
  17. +124 −0 include/SDL_config_playbook.h
  18. +146 −0 include/SDL_config_symbian.h
  19. +183 −0 include/SDL_config_win32.h
  20. +22 −0 include/SDL_copying.h
  21. +69 −0 include/SDL_cpuinfo.h
  22. +209 −0 include/SDL_endian.h
  23. +72 −0 include/SDL_error.h
  24. +356 −0 include/SDL_events.h
  25. +28 −0 include/SDL_getenv.h
  26. +187 −0 include/SDL_joystick.h
  27. +135 −0 include/SDL_keyboard.h
  28. +326 −0 include/SDL_keysym.h
  29. +78 −0 include/SDL_loadso.h
  30. +106 −0 include/SDL_main.h
  31. +143 −0 include/SDL_mouse.h
  32. +177 −0 include/SDL_mutex.h
  33. +11 −0 include/SDL_name.h
  34. +6,556 −0 include/SDL_opengl.h
  35. +110 −0 include/SDL_platform.h
  36. +55 −0 include/SDL_quit.h
  37. +155 −0 include/SDL_rwops.h
  38. +620 −0 include/SDL_stdinc.h
  39. +225 −0 include/SDL_syswm.h
  40. +120 −0 include/SDL_thread.h
  41. +125 −0 include/SDL_timer.h
  42. +28 −0 include/SDL_types.h
  43. +91 −0 include/SDL_version.h
  44. +951 −0 include/SDL_video.h
  45. +191 −0 include/begin_code.h
  46. +46 −0 include/close_code.h
  47. +946 −0 include/doxyfile
  48. +350 −0 src/SDL.c
  49. +238 −0 src/SDL_error.c
  50. +58 −0 src/SDL_error_c.h
  51. +134 −0 src/SDL_fatal.c
  52. +28 −0 src/SDL_fatal.h
  53. +695 −0 src/audio/SDL_audio.c
  54. +34 −0 src/audio/SDL_audio_c.h
  55. +1,510 −0 src/audio/SDL_audiocvt.c
  56. +179 −0 src/audio/SDL_audiodev.c
  57. +26 −0 src/audio/SDL_audiodev_c.h
  58. +25 −0 src/audio/SDL_audiomem.h
  59. +264 −0 src/audio/SDL_mixer.c
  60. +207 −0 src/audio/SDL_mixer_MMX.c
  61. +17 −0 src/audio/SDL_mixer_MMX.h
  62. +183 −0 src/audio/SDL_mixer_MMX_VC.c
  63. +38 −0 src/audio/SDL_mixer_MMX_VC.h
  64. +211 −0 src/audio/SDL_mixer_m68k.c
  65. +36 −0 src/audio/SDL_mixer_m68k.h
  66. +184 −0 src/audio/SDL_sysaudio.h
  67. +600 −0 src/audio/SDL_wave.c
  68. +62 −0 src/audio/SDL_wave.h
  69. +612 −0 src/audio/alsa/SDL_alsa_audio.c
  70. +48 −0 src/audio/alsa/SDL_alsa_audio.h
  71. +348 −0 src/audio/arts/SDL_artsaudio.c
  72. +60 −0 src/audio/arts/SDL_artsaudio.h
  73. +225 −0 src/audio/baudio/SDL_beaudio.cc
  74. +39 −0 src/audio/baudio/SDL_beaudio.h
  75. +404 −0 src/audio/bsd/SDL_bsdaudio.c
  76. +58 −0 src/audio/bsd/SDL_bsdaudio.h
  77. +441 −0 src/audio/dart/SDL_dart.c
  78. +63 −0 src/audio/dart/SDL_dart.h
  79. +246 −0 src/audio/dc/SDL_dcaudio.c
  80. +41 −0 src/audio/dc/SDL_dcaudio.h
  81. +271 −0 src/audio/dc/aica.c
  82. +40 −0 src/audio/dc/aica.h
  83. +186 −0 src/audio/disk/SDL_diskaudio.c
  84. +41 −0 src/audio/disk/SDL_diskaudio.h
  85. +455 −0 src/audio/dma/SDL_dmaaudio.c
  86. +59 −0 src/audio/dma/SDL_dmaaudio.h
  87. +242 −0 src/audio/dmedia/SDL_irixaudio.c
  88. +45 −0 src/audio/dmedia/SDL_irixaudio.h
  89. +340 −0 src/audio/dsp/SDL_dspaudio.c
  90. +53 −0 src/audio/dsp/SDL_dspaudio.h
  91. +156 −0 src/audio/dummy/SDL_dummyaudio.c
  92. +40 −0 src/audio/dummy/SDL_dummyaudio.h
  93. +323 −0 src/audio/esd/SDL_esdaudio.c
  94. +57 −0 src/audio/esd/SDL_esdaudio.h
  95. +291 −0 src/audio/macosx/SDL_coreaudio.c
  96. +45 −0 src/audio/macosx/SDL_coreaudio.h
  97. +496 −0 src/audio/macrom/SDL_romaudio.c
  98. +50 −0 src/audio/macrom/SDL_romaudio.h
  99. +215 −0 src/audio/mint/SDL_mintaudio.c
  100. +157 −0 src/audio/mint/SDL_mintaudio.h
  101. +361 −0 src/audio/mint/SDL_mintaudio_dma8.c
  102. +85 −0 src/audio/mint/SDL_mintaudio_dma8.h
  103. +436 −0 src/audio/mint/SDL_mintaudio_gsxb.c
  104. +108 −0 src/audio/mint/SDL_mintaudio_gsxb.h
  105. +281 −0 src/audio/mint/SDL_mintaudio_it.S
  106. +404 −0 src/audio/mint/SDL_mintaudio_mcsn.c
  107. +59 −0 src/audio/mint/SDL_mintaudio_mcsn.h
  108. +323 −0 src/audio/mint/SDL_mintaudio_stfa.c
  109. +100 −0 src/audio/mint/SDL_mintaudio_stfa.h
  110. +495 −0 src/audio/mint/SDL_mintaudio_xbios.c
  111. +264 −0 src/audio/mme/SDL_mmeaudio.c
  112. +51 −0 src/audio/mme/SDL_mmeaudio.h
  113. +423 −0 src/audio/nas/SDL_nasaudio.c
  114. +62 −0 src/audio/nas/SDL_nasaudio.h
  115. +335 −0 src/audio/nds/SDL_ndsaudio.c
  116. +40 −0 src/audio/nds/SDL_ndsaudio.h
  117. +61 −0 src/audio/nds/sound9.c
  118. +80 −0 src/audio/nds/soundcommon.h
  119. +507 −0 src/audio/nto/SDL_nto_audio.c
  120. +68 −0 src/audio/nto/SDL_nto_audio.h
  121. +511 −0 src/audio/paudio/SDL_paudio.c
  122. +57 −0 src/audio/paudio/SDL_paudio.h
  123. +534 −0 src/audio/pulse/SDL_pulseaudio.c
  124. +71 −0 src/audio/pulse/SDL_pulseaudio.h
  125. +432 −0 src/audio/sun/SDL_sunaudio.c
  126. +55 −0 src/audio/sun/SDL_sunaudio.h
  127. +614 −0 src/audio/symbian/SDL_epocaudio.cpp
  128. +37 −0 src/audio/symbian/SDL_epocaudio.h
  129. +279 −0 src/audio/symbian/streamplayer.cpp
  130. +89 −0 src/audio/symbian/streamplayer.h
  131. +547 −0 src/audio/ums/SDL_umsaudio.c
  132. +50 −0 src/audio/ums/SDL_umsaudio.h
  133. +322 −0 src/audio/windib/SDL_dibaudio.c
  134. +49 −0 src/audio/windib/SDL_dibaudio.h
  135. +705 −0 src/audio/windx5/SDL_dx5audio.c
  136. +55 −0 src/audio/windx5/SDL_dx5audio.h
  137. +84 −0 src/audio/windx5/directx.h
  138. +341 −0 src/cdrom/SDL_cdrom.c
  139. +76 −0 src/cdrom/SDL_syscdrom.h
  140. +660 −0 src/cdrom/aix/SDL_syscdrom.c
  141. +412 −0 src/cdrom/beos/SDL_syscdrom.cc
  142. +542 −0 src/cdrom/bsdi/SDL_syscdrom.c
  143. +167 −0 src/cdrom/dc/SDL_syscdrom.c
  144. +41 −0 src/cdrom/dummy/SDL_syscdrom.c
  145. +406 −0 src/cdrom/freebsd/SDL_syscdrom.c
  146. +564 −0 src/cdrom/linux/SDL_syscdrom.c
  147. +525 −0 src/cdrom/macos/SDL_syscdrom.c
  148. +140 −0 src/cdrom/macos/SDL_syscdrom_c.h
  149. +360 −0 src/cdrom/macosx/AudioFilePlayer.c
  150. +178 −0 src/cdrom/macosx/AudioFilePlayer.h
  151. +610 −0 src/cdrom/macosx/AudioFileReaderThread.c
  152. +637 −0 src/cdrom/macosx/CDPlayer.c
  153. +69 −0 src/cdrom/macosx/CDPlayer.h
  154. +199 −0 src/cdrom/macosx/SDLOSXCAGuard.c
  155. +116 −0 src/cdrom/macosx/SDLOSXCAGuard.h
  156. +514 −0 src/cdrom/macosx/SDL_syscdrom.c
  157. +136 −0 src/cdrom/macosx/SDL_syscdrom_c.h
  158. +317 −0 src/cdrom/mint/SDL_syscdrom.c
  159. +416 −0 src/cdrom/openbsd/SDL_syscdrom.c
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1,921 .cproject
1,921 additions, 0 deletions not shown
72 .project
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>SDL12</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ <buildCommand>
+ <name>org.eclipse.cdt.managedbuilder.core.genmakebuilder</name>
+ <triggers>clean,full,incremental,</triggers>
+ <arguments>
+ <dictionary>
+ <key>?name?</key>
+ <value></value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.append_environment</key>
+ <value>true</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.buildArguments</key>
+ <value></value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.buildCommand</key>
+ <value>make</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.buildLocation</key>
+ <value>${workspace_loc:/SDL12/Device-Debug}</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.contents</key>
+ <value>org.eclipse.cdt.make.core.activeConfigSettings</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.enableAutoBuild</key>
+ <value>false</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.enableCleanBuild</key>
+ <value>true</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.enableFullBuild</key>
+ <value>true</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.stopOnError</key>
+ <value>true</value>
+ </dictionary>
+ <dictionary>
+ <key>org.eclipse.cdt.make.core.useDefaultBuildCmd</key>
+ <value>true</value>
+ </dictionary>
+ </arguments>
+ </buildCommand>
+ <buildCommand>
+ <name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name>
+ <triggers>full,incremental,</triggers>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ </buildSpec>
+ <natures>
+ <nature>org.eclipse.cdt.core.cnature</nature>
+ <nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
+ <nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
+ <nature>com.qnx.tools.ide.bbt.core.bbtnature</nature>
+ <nature>org.eclipse.cdt.core.ccnature</nature>
+ </natures>
+</projectDescription>
101 include/SDL.h
@@ -0,0 +1,101 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/** @file SDL.h
+ * Main include header for the SDL library
+ */
+
+#ifndef _SDL_H
+#define _SDL_H
+
+#include "SDL_main.h"
+#include "SDL_stdinc.h"
+#include "SDL_audio.h"
+#include "SDL_cdrom.h"
+#include "SDL_cpuinfo.h"
+#include "SDL_endian.h"
+#include "SDL_error.h"
+#include "SDL_events.h"
+#include "SDL_loadso.h"
+#include "SDL_mutex.h"
+#include "SDL_rwops.h"
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_video.h"
+#include "SDL_version.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** @file SDL.h
+ * @note As of version 0.5, SDL is loaded dynamically into the application
+ */
+
+/** @name SDL_INIT Flags
+ * These are the flags which may be passed to SDL_Init() -- you should
+ * specify the subsystems which you will be using in your application.
+ */
+/*@{*/
+#define SDL_INIT_TIMER 0x00000001
+#define SDL_INIT_AUDIO 0x00000010
+#define SDL_INIT_VIDEO 0x00000020
+#define SDL_INIT_CDROM 0x00000100
+#define SDL_INIT_JOYSTICK 0x00000200
+#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */
+#define SDL_INIT_EVENTTHREAD 0x01000000 /**< Not supported on all OS's */
+#define SDL_INIT_EVERYTHING 0x0000FFFF
+/*@}*/
+
+/** This function loads the SDL dynamically linked library and initializes
+ * the subsystems specified by 'flags' (and those satisfying dependencies)
+ * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
+ * signal handlers for some commonly ignored fatal signals (like SIGSEGV)
+ */
+extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
+
+/** This function initializes specific SDL subsystems */
+extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
+
+/** This function cleans up specific SDL subsystems */
+extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
+
+/** This function returns mask of the specified subsystems which have
+ * been initialized.
+ * If 'flags' is 0, it returns a mask of all initialized subsystems.
+ */
+extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
+
+/** This function cleans up all initialized subsystems and unloads the
+ * dynamically linked library. You should call it upon all exit conditions.
+ */
+extern DECLSPEC void SDLCALL SDL_Quit(void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_H */
63 include/SDL_active.h
@@ -0,0 +1,63 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * @file SDL_active.h
+ * Include file for SDL application focus event handling
+ */
+
+#ifndef _SDL_active_h
+#define _SDL_active_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** @name The available application states */
+/*@{*/
+#define SDL_APPMOUSEFOCUS 0x01 /**< The app has mouse coverage */
+#define SDL_APPINPUTFOCUS 0x02 /**< The app has input focus */
+#define SDL_APPACTIVE 0x04 /**< The application is active */
+/*@}*/
+
+/* Function prototypes */
+/**
+ * This function returns the current state of the application, which is a
+ * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
+ * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
+ * see your application, otherwise it has been iconified or disabled.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_active_h */
284 include/SDL_audio.h
@@ -0,0 +1,284 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * @file SDL_audio.h
+ * Access to the raw audio mixing buffer for the SDL library
+ */
+
+#ifndef _SDL_audio_h
+#define _SDL_audio_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_endian.h"
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "SDL_rwops.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * When filling in the desired audio spec structure,
+ * - 'desired->freq' should be the desired audio frequency in samples-per-second.
+ * - 'desired->format' should be the desired audio format.
+ * - 'desired->samples' is the desired size of the audio buffer, in samples.
+ * This number should be a power of two, and may be adjusted by the audio
+ * driver to a value more suitable for the hardware. Good values seem to
+ * range between 512 and 8096 inclusive, depending on the application and
+ * CPU speed. Smaller values yield faster response time, but can lead
+ * to underflow if the application is doing heavy processing and cannot
+ * fill the audio buffer in time. A stereo sample consists of both right
+ * and left channels in LR ordering.
+ * Note that the number of samples is directly related to time by the
+ * following formula: ms = (samples*1000)/freq
+ * - 'desired->size' is the size in bytes of the audio buffer, and is
+ * calculated by SDL_OpenAudio().
+ * - 'desired->silence' is the value used to set the buffer to silence,
+ * and is calculated by SDL_OpenAudio().
+ * - 'desired->callback' should be set to a function that will be called
+ * when the audio device is ready for more data. It is passed a pointer
+ * to the audio buffer, and the length in bytes of the audio buffer.
+ * This function usually runs in a separate thread, and so you should
+ * protect data structures that it accesses by calling SDL_LockAudio()
+ * and SDL_UnlockAudio() in your code.
+ * - 'desired->userdata' is passed as the first parameter to your callback
+ * function.
+ *
+ * @note The calculated values in this structure are calculated by SDL_OpenAudio()
+ *
+ */
+typedef struct SDL_AudioSpec {
+ int freq; /**< DSP frequency -- samples per second */
+ Uint16 format; /**< Audio data format */
+ Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */
+ Uint8 silence; /**< Audio buffer silence value (calculated) */
+ Uint16 samples; /**< Audio buffer size in samples (power of 2) */
+ Uint16 padding; /**< Necessary for some compile environments */
+ Uint32 size; /**< Audio buffer size in bytes (calculated) */
+ /**
+ * This function is called when the audio device needs more data.
+ *
+ * @param[out] stream A pointer to the audio data buffer
+ * @param[in] len The length of the audio buffer in bytes.
+ *
+ * Once the callback returns, the buffer will no longer be valid.
+ * Stereo samples are stored in a LRLRLR ordering.
+ */
+ void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len);
+ void *userdata;
+} SDL_AudioSpec;
+
+/**
+ * @name Audio format flags
+ * defaults to LSB byte order
+ */
+/*@{*/
+#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
+#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
+#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
+#define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */
+#define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */
+#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
+#define AUDIO_U16 AUDIO_U16LSB
+#define AUDIO_S16 AUDIO_S16LSB
+
+/**
+ * @name Native audio byte ordering
+ */
+/*@{*/
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define AUDIO_U16SYS AUDIO_U16LSB
+#define AUDIO_S16SYS AUDIO_S16LSB
+#else
+#define AUDIO_U16SYS AUDIO_U16MSB
+#define AUDIO_S16SYS AUDIO_S16MSB
+#endif
+/*@}*/
+
+/*@}*/
+
+
+/** A structure to hold a set of audio conversion filters and buffers */
+typedef struct SDL_AudioCVT {
+ int needed; /**< Set to 1 if conversion possible */
+ Uint16 src_format; /**< Source audio format */
+ Uint16 dst_format; /**< Target audio format */
+ double rate_incr; /**< Rate conversion increment */
+ Uint8 *buf; /**< Buffer to hold entire audio data */
+ int len; /**< Length of original audio buffer */
+ int len_cvt; /**< Length of converted audio buffer */
+ int len_mult; /**< buffer must be len*len_mult big */
+ double len_ratio; /**< Given len, final size is len*len_ratio */
+ void (SDLCALL *filters[10])(struct SDL_AudioCVT *cvt, Uint16 format);
+ int filter_index; /**< Current audio conversion function */
+} SDL_AudioCVT;
+
+
+/* Function prototypes */
+
+/**
+ * @name Audio Init and Quit
+ * These functions are used internally, and should not be used unless you
+ * have a specific need to specify the audio driver you want to use.
+ * You should normally use SDL_Init() or SDL_InitSubSystem().
+ */
+/*@{*/
+extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
+extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
+/*@}*/
+
+/**
+ * This function fills the given character buffer with the name of the
+ * current audio driver, and returns a pointer to it if the audio driver has
+ * been initialized. It returns NULL if no driver has been initialized.
+ */
+extern DECLSPEC char * SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
+
+/**
+ * This function opens the audio device with the desired parameters, and
+ * returns 0 if successful, placing the actual hardware parameters in the
+ * structure pointed to by 'obtained'. If 'obtained' is NULL, the audio
+ * data passed to the callback function will be guaranteed to be in the
+ * requested format, and will be automatically converted to the hardware
+ * audio format if necessary. This function returns -1 if it failed
+ * to open the audio device, or couldn't set up the audio thread.
+ *
+ * The audio device starts out playing silence when it's opened, and should
+ * be enabled for playing by calling SDL_PauseAudio(0) when you are ready
+ * for your audio callback function to be called. Since the audio driver
+ * may modify the requested size of the audio buffer, you should allocate
+ * any local mixing buffers after you open the audio device.
+ *
+ * @sa SDL_AudioSpec
+ */
+extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
+
+typedef enum {
+ SDL_AUDIO_STOPPED = 0,
+ SDL_AUDIO_PLAYING,
+ SDL_AUDIO_PAUSED
+} SDL_audiostatus;
+
+/** Get the current audio state */
+extern DECLSPEC SDL_audiostatus SDLCALL SDL_GetAudioStatus(void);
+
+/**
+ * This function pauses and unpauses the audio callback processing.
+ * It should be called with a parameter of 0 after opening the audio
+ * device to start playing sound. This is so you can safely initialize
+ * data for your callback function after opening the audio device.
+ * Silence will be written to the audio device during the pause.
+ */
+extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
+
+/**
+ * This function loads a WAVE from the data source, automatically freeing
+ * that source if 'freesrc' is non-zero. For example, to load a WAVE file,
+ * you could do:
+ * @code SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...); @endcode
+ *
+ * If this function succeeds, it returns the given SDL_AudioSpec,
+ * filled with the audio data format of the wave data, and sets
+ * 'audio_buf' to a malloc()'d buffer containing the audio data,
+ * and sets 'audio_len' to the length of that audio buffer, in bytes.
+ * You need to free the audio buffer with SDL_FreeWAV() when you are
+ * done with it.
+ *
+ * This function returns NULL and sets the SDL error message if the
+ * wave file cannot be opened, uses an unknown data format, or is
+ * corrupt. Currently raw and MS-ADPCM WAVE files are supported.
+ */
+extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
+
+/** Compatibility convenience function -- loads a WAV from a file */
+#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
+ SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
+
+/**
+ * This function frees data previously allocated with SDL_LoadWAV_RW()
+ */
+extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
+
+/**
+ * This function takes a source format and rate and a destination format
+ * and rate, and initializes the 'cvt' structure with information needed
+ * by SDL_ConvertAudio() to convert a buffer of audio data from one format
+ * to the other.
+ *
+ * @return This function returns 0, or -1 if there was an error.
+ */
+extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
+ Uint16 src_format, Uint8 src_channels, int src_rate,
+ Uint16 dst_format, Uint8 dst_channels, int dst_rate);
+
+/**
+ * Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(),
+ * created an audio buffer cvt->buf, and filled it with cvt->len bytes of
+ * audio data in the source format, this function will convert it in-place
+ * to the desired format.
+ * The data conversion may expand the size of the audio data, so the buffer
+ * cvt->buf should be allocated after the cvt structure is initialized by
+ * SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long.
+ */
+extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT *cvt);
+
+
+#define SDL_MIX_MAXVOLUME 128
+/**
+ * This takes two audio buffers of the playing audio format and mixes
+ * them, performing addition, volume adjustment, and overflow clipping.
+ * The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
+ * for full audio volume. Note this does not change hardware volume.
+ * This is provided for convenience -- you can mix your own audio data.
+ */
+extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume);
+
+/**
+ * @name Audio Locks
+ * The lock manipulated by these functions protects the callback function.
+ * During a LockAudio/UnlockAudio pair, you can be guaranteed that the
+ * callback function is not running. Do not call these from the callback
+ * function or you will cause deadlock.
+ */
+/*@{*/
+extern DECLSPEC void SDLCALL SDL_LockAudio(void);
+extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
+/*@}*/
+
+/**
+ * This function shuts down audio processing and closes the audio device.
+ */
+extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_audio_h */
29 include/SDL_byteorder.h
@@ -0,0 +1,29 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * @file SDL_byteorder.h
+ * @deprecated Use SDL_endian.h instead
+ */
+
+/* DEPRECATED */
+#include "SDL_endian.h"
202 include/SDL_cdrom.h
@@ -0,0 +1,202 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * @file SDL_cdrom.h
+ * This is the CD-audio control API for Simple DirectMedia Layer
+ */
+
+#ifndef _SDL_cdrom_h
+#define _SDL_cdrom_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @file SDL_cdrom.h
+ * In order to use these functions, SDL_Init() must have been called
+ * with the SDL_INIT_CDROM flag. This causes SDL to scan the system
+ * for CD-ROM drives, and load appropriate drivers.
+ */
+
+/** The maximum number of CD-ROM tracks on a disk */
+#define SDL_MAX_TRACKS 99
+
+/** @name Track Types
+ * The types of CD-ROM track possible
+ */
+/*@{*/
+#define SDL_AUDIO_TRACK 0x00
+#define SDL_DATA_TRACK 0x04
+/*@}*/
+
+/** The possible states which a CD-ROM drive can be in. */
+typedef enum {
+ CD_TRAYEMPTY,
+ CD_STOPPED,
+ CD_PLAYING,
+ CD_PAUSED,
+ CD_ERROR = -1
+} CDstatus;
+
+/** Given a status, returns true if there's a disk in the drive */
+#define CD_INDRIVE(status) ((int)(status) > 0)
+
+typedef struct SDL_CDtrack {
+ Uint8 id; /**< Track number */
+ Uint8 type; /**< Data or audio track */
+ Uint16 unused;
+ Uint32 length; /**< Length, in frames, of this track */
+ Uint32 offset; /**< Offset, in frames, from start of disk */
+} SDL_CDtrack;
+
+/** This structure is only current as of the last call to SDL_CDStatus() */
+typedef struct SDL_CD {
+ int id; /**< Private drive identifier */
+ CDstatus status; /**< Current drive status */
+
+ /** The rest of this structure is only valid if there's a CD in drive */
+ /*@{*/
+ int numtracks; /**< Number of tracks on disk */
+ int cur_track; /**< Current track position */
+ int cur_frame; /**< Current frame offset within current track */
+ SDL_CDtrack track[SDL_MAX_TRACKS+1];
+ /*@}*/
+} SDL_CD;
+
+/** @name Frames / MSF Conversion Functions
+ * Conversion functions from frames to Minute/Second/Frames and vice versa
+ */
+/*@{*/
+#define CD_FPS 75
+#define FRAMES_TO_MSF(f, M,S,F) { \
+ int value = f; \
+ *(F) = value%CD_FPS; \
+ value /= CD_FPS; \
+ *(S) = value%60; \
+ value /= 60; \
+ *(M) = value; \
+}
+#define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F))
+/*@}*/
+
+/* CD-audio API functions: */
+
+/**
+ * Returns the number of CD-ROM drives on the system, or -1 if
+ * SDL_Init() has not been called with the SDL_INIT_CDROM flag.
+ */
+extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);
+
+/**
+ * Returns a human-readable, system-dependent identifier for the CD-ROM.
+ * Example:
+ * - "/dev/cdrom"
+ * - "E:"
+ * - "/dev/disk/ide/1/master"
+ */
+extern DECLSPEC const char * SDLCALL SDL_CDName(int drive);
+
+/**
+ * Opens a CD-ROM drive for access. It returns a drive handle on success,
+ * or NULL if the drive was invalid or busy. This newly opened CD-ROM
+ * becomes the default CD used when other CD functions are passed a NULL
+ * CD-ROM handle.
+ * Drives are numbered starting with 0. Drive 0 is the system default CD-ROM.
+ */
+extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive);
+
+/**
+ * This function returns the current status of the given drive.
+ * If the drive has a CD in it, the table of contents of the CD and current
+ * play position of the CD will be stored in the SDL_CD structure.
+ */
+extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom);
+
+/**
+ * Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
+ * tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
+ * until the end of the CD. This function will skip data tracks.
+ * This function should only be called after calling SDL_CDStatus() to
+ * get track information about the CD.
+ * For example:
+ * @code
+ * // Play entire CD:
+ * if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
+ * SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
+ * // Play last track:
+ * if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
+ * SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
+ * }
+ * // Play first and second track and 10 seconds of third track:
+ * if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
+ * SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
+ * @endcode
+ *
+ * @return This function returns 0, or -1 if there was an error.
+ */
+extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom,
+ int start_track, int start_frame, int ntracks, int nframes);
+
+/**
+ * Play the given CD starting at 'start' frame for 'length' frames.
+ * @return It returns 0, or -1 if there was an error.
+ */
+extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length);
+
+/** Pause play
+ * @return returns 0, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom);
+
+/** Resume play
+ * @return returns 0, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom);
+
+/** Stop play
+ * @return returns 0, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom);
+
+/** Eject CD-ROM
+ * @return returns 0, or -1 on error
+ */
+extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom);
+
+/** Closes the handle for the CD-ROM drive */
+extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_video_h */
47 include/SDL_config.h
@@ -0,0 +1,47 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+#include "SDL_platform.h"
+
+/* Add any platform that doesn't build using the configure system */
+#if defined(__DREAMCAST__)
+#include "SDL_config_dreamcast.h"
+#elif defined(__MACOS__)
+#include "SDL_config_macos.h"
+#elif defined(__MACOSX__)
+#include "SDL_config_macosx.h"
+#elif defined(__SYMBIAN32__)
+#include "SDL_config_symbian.h" /* must be before win32! */
+#elif defined(__WIN32__)
+#include "SDL_config_win32.h"
+#elif defined(__OS2__)
+#include "SDL_config_os2.h"
+#elif defined(__PLAYBOOK__)
+#include "SDL_config_playbook.h"
+#else
+#include "SDL_config_minimal.h"
+#endif /* platform config */
+
+#endif /* _SDL_config_h */
45 include/SDL_config.h.default
@@ -0,0 +1,45 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+#include "SDL_platform.h"
+
+/* Add any platform that doesn't build using the configure system */
+#if defined(__DREAMCAST__)
+#include "SDL_config_dreamcast.h"
+#elif defined(__MACOS__)
+#include "SDL_config_macos.h"
+#elif defined(__MACOSX__)
+#include "SDL_config_macosx.h"
+#elif defined(__SYMBIAN32__)
+#include "SDL_config_symbian.h" /* must be before win32! */
+#elif defined(__WIN32__)
+#include "SDL_config_win32.h"
+#elif defined(__OS2__)
+#include "SDL_config_os2.h"
+#else
+#include "SDL_config_minimal.h"
+#endif /* platform config */
+
+#endif /* _SDL_config_h */
310 include/SDL_config.h.in
@@ -0,0 +1,310 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+/* This is a set of defines to configure the SDL features */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+/* Make sure that this isn't included by Visual C++ */
+#ifdef _MSC_VER
+#error You should copy include/SDL_config.h.default to include/SDL_config.h
+#endif
+
+/* C language features */
+#undef const
+#undef inline
+#undef volatile
+
+/* C datatypes */
+#undef size_t
+#undef int8_t
+#undef uint8_t
+#undef int16_t
+#undef uint16_t
+#undef int32_t
+#undef uint32_t
+#undef int64_t
+#undef uint64_t
+#undef uintptr_t
+#undef SDL_HAS_64BIT_TYPE
+
+/* Endianness */
+#undef SDL_BYTEORDER
+
+/* Comment this if you want to build without any C library requirements */
+#undef HAVE_LIBC
+#if HAVE_LIBC
+
+/* Useful headers */
+#undef HAVE_ALLOCA_H
+#undef HAVE_SYS_TYPES_H
+#undef HAVE_STDIO_H
+#undef STDC_HEADERS
+#undef HAVE_STDLIB_H
+#undef HAVE_STDARG_H
+#undef HAVE_MALLOC_H
+#undef HAVE_MEMORY_H
+#undef HAVE_STRING_H
+#undef HAVE_STRINGS_H
+#undef HAVE_INTTYPES_H
+#undef HAVE_STDINT_H
+#undef HAVE_CTYPE_H
+#undef HAVE_MATH_H
+#undef HAVE_ICONV_H
+#undef HAVE_SIGNAL_H
+#undef HAVE_ALTIVEC_H
+
+/* C library functions */
+#undef HAVE_MALLOC
+#undef HAVE_CALLOC
+#undef HAVE_REALLOC
+#undef HAVE_FREE
+#undef HAVE_ALLOCA
+#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
+#undef HAVE_GETENV
+#undef HAVE_PUTENV
+#undef HAVE_UNSETENV
+#endif
+#undef HAVE_QSORT
+#undef HAVE_ABS
+#undef HAVE_BCOPY
+#undef HAVE_MEMSET
+#undef HAVE_MEMCPY
+#undef HAVE_MEMMOVE
+#undef HAVE_MEMCMP
+#undef HAVE_STRLEN
+#undef HAVE_STRLCPY
+#undef HAVE_STRLCAT
+#undef HAVE_STRDUP
+#undef HAVE__STRREV
+#undef HAVE__STRUPR
+#undef HAVE__STRLWR
+#undef HAVE_INDEX
+#undef HAVE_RINDEX
+#undef HAVE_STRCHR
+#undef HAVE_STRRCHR
+#undef HAVE_STRSTR
+#undef HAVE_ITOA
+#undef HAVE__LTOA
+#undef HAVE__UITOA
+#undef HAVE__ULTOA
+#undef HAVE_STRTOL
+#undef HAVE_STRTOUL
+#undef HAVE__I64TOA
+#undef HAVE__UI64TOA
+#undef HAVE_STRTOLL
+#undef HAVE_STRTOULL
+#undef HAVE_STRTOD
+#undef HAVE_ATOI
+#undef HAVE_ATOF
+#undef HAVE_STRCMP
+#undef HAVE_STRNCMP
+#undef HAVE__STRICMP
+#undef HAVE_STRCASECMP
+#undef HAVE__STRNICMP
+#undef HAVE_STRNCASECMP
+#undef HAVE_SSCANF
+#undef HAVE_SNPRINTF
+#undef HAVE_VSNPRINTF
+#undef HAVE_ICONV
+#undef HAVE_SIGACTION
+#undef HAVE_SETJMP
+#undef HAVE_NANOSLEEP
+#undef HAVE_CLOCK_GETTIME
+#undef HAVE_GETPAGESIZE
+#undef HAVE_MPROTECT
+
+#else
+/* We may need some replacement for stdarg.h here */
+#include <stdarg.h>
+#endif /* HAVE_LIBC */
+
+/* Allow disabling of core subsystems */
+#undef SDL_AUDIO_DISABLED
+#undef SDL_CDROM_DISABLED
+#undef SDL_CPUINFO_DISABLED
+#undef SDL_EVENTS_DISABLED
+#undef SDL_FILE_DISABLED
+#undef SDL_JOYSTICK_DISABLED
+#undef SDL_LOADSO_DISABLED
+#undef SDL_THREADS_DISABLED
+#undef SDL_TIMERS_DISABLED
+#undef SDL_VIDEO_DISABLED
+
+/* Enable various audio drivers */
+#undef SDL_AUDIO_DRIVER_ALSA
+#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+#undef SDL_AUDIO_DRIVER_ARTS
+#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
+#undef SDL_AUDIO_DRIVER_BAUDIO
+#undef SDL_AUDIO_DRIVER_BSD
+#undef SDL_AUDIO_DRIVER_COREAUDIO
+#undef SDL_AUDIO_DRIVER_DART
+#undef SDL_AUDIO_DRIVER_DC
+#undef SDL_AUDIO_DRIVER_DISK
+#undef SDL_AUDIO_DRIVER_DUMMY
+#undef SDL_AUDIO_DRIVER_DMEDIA
+#undef SDL_AUDIO_DRIVER_DSOUND
+#undef SDL_AUDIO_DRIVER_PULSE
+#undef SDL_AUDIO_DRIVER_PULSE_DYNAMIC
+#undef SDL_AUDIO_DRIVER_ESD
+#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
+#undef SDL_AUDIO_DRIVER_MINT
+#undef SDL_AUDIO_DRIVER_MMEAUDIO
+#undef SDL_AUDIO_DRIVER_NAS
+#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
+#undef SDL_AUDIO_DRIVER_OSS
+#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
+#undef SDL_AUDIO_DRIVER_PAUD
+#undef SDL_AUDIO_DRIVER_QNXNTO
+#undef SDL_AUDIO_DRIVER_SNDMGR
+#undef SDL_AUDIO_DRIVER_SUNAUDIO
+#undef SDL_AUDIO_DRIVER_WAVEOUT
+
+/* Enable various cdrom drivers */
+#undef SDL_CDROM_AIX
+#undef SDL_CDROM_BEOS
+#undef SDL_CDROM_BSDI
+#undef SDL_CDROM_DC
+#undef SDL_CDROM_DUMMY
+#undef SDL_CDROM_FREEBSD
+#undef SDL_CDROM_LINUX
+#undef SDL_CDROM_MACOS
+#undef SDL_CDROM_MACOSX
+#undef SDL_CDROM_MINT
+#undef SDL_CDROM_OPENBSD
+#undef SDL_CDROM_OS2
+#undef SDL_CDROM_OSF
+#undef SDL_CDROM_QNX
+#undef SDL_CDROM_WIN32
+
+/* Enable various input drivers */
+#undef SDL_INPUT_LINUXEV
+#undef SDL_INPUT_TSLIB
+#undef SDL_JOYSTICK_BEOS
+#undef SDL_JOYSTICK_DC
+#undef SDL_JOYSTICK_DUMMY
+#undef SDL_JOYSTICK_IOKIT
+#undef SDL_JOYSTICK_LINUX
+#undef SDL_JOYSTICK_MACOS
+#undef SDL_JOYSTICK_MINT
+#undef SDL_JOYSTICK_OS2
+#undef SDL_JOYSTICK_RISCOS
+#undef SDL_JOYSTICK_WINMM
+#undef SDL_JOYSTICK_USBHID
+#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
+
+/* Enable various shared object loading systems */
+#undef SDL_LOADSO_BEOS
+#undef SDL_LOADSO_DLCOMPAT
+#undef SDL_LOADSO_DLOPEN
+#undef SDL_LOADSO_DUMMY
+#undef SDL_LOADSO_LDG
+#undef SDL_LOADSO_MACOS
+#undef SDL_LOADSO_OS2
+#undef SDL_LOADSO_WIN32
+
+/* Enable various threading systems */
+#undef SDL_THREAD_BEOS
+#undef SDL_THREAD_DC
+#undef SDL_THREAD_OS2
+#undef SDL_THREAD_PTH
+#undef SDL_THREAD_PTHREAD
+#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
+#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+#undef SDL_THREAD_SPROC
+#undef SDL_THREAD_WIN32
+
+/* Enable various timer systems */
+#undef SDL_TIMER_BEOS
+#undef SDL_TIMER_DC
+#undef SDL_TIMER_DUMMY
+#undef SDL_TIMER_MACOS
+#undef SDL_TIMER_MINT
+#undef SDL_TIMER_OS2
+#undef SDL_TIMER_RISCOS
+#undef SDL_TIMER_UNIX
+#undef SDL_TIMER_WIN32
+#undef SDL_TIMER_WINCE
+
+/* Enable various video drivers */
+#undef SDL_VIDEO_DRIVER_AALIB
+#undef SDL_VIDEO_DRIVER_BWINDOW
+#undef SDL_VIDEO_DRIVER_CACA
+#undef SDL_VIDEO_DRIVER_DC
+#undef SDL_VIDEO_DRIVER_DDRAW
+#undef SDL_VIDEO_DRIVER_DGA
+#undef SDL_VIDEO_DRIVER_DIRECTFB
+#undef SDL_VIDEO_DRIVER_DRAWSPROCKET
+#undef SDL_VIDEO_DRIVER_DUMMY
+#undef SDL_VIDEO_DRIVER_FBCON
+#undef SDL_VIDEO_DRIVER_GAPI
+#undef SDL_VIDEO_DRIVER_GEM
+#undef SDL_VIDEO_DRIVER_GGI
+#undef SDL_VIDEO_DRIVER_IPOD
+#undef SDL_VIDEO_DRIVER_NANOX
+#undef SDL_VIDEO_DRIVER_OS2FS
+#undef SDL_VIDEO_DRIVER_PHOTON
+#undef SDL_VIDEO_DRIVER_PICOGUI
+#undef SDL_VIDEO_DRIVER_PS2GS
+#undef SDL_VIDEO_DRIVER_PS3
+#undef SDL_VIDEO_DRIVER_QTOPIA
+#undef SDL_VIDEO_DRIVER_QUARTZ
+#undef SDL_VIDEO_DRIVER_RISCOS
+#undef SDL_VIDEO_DRIVER_SVGALIB
+#undef SDL_VIDEO_DRIVER_TOOLBOX
+#undef SDL_VIDEO_DRIVER_VGL
+#undef SDL_VIDEO_DRIVER_WINDIB
+#undef SDL_VIDEO_DRIVER_WSCONS
+#undef SDL_VIDEO_DRIVER_X11
+#undef SDL_VIDEO_DRIVER_X11_DGAMOUSE
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
+#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER
+#undef SDL_VIDEO_DRIVER_X11_VIDMODE
+#undef SDL_VIDEO_DRIVER_X11_XINERAMA
+#undef SDL_VIDEO_DRIVER_X11_XME
+#undef SDL_VIDEO_DRIVER_X11_XRANDR
+#undef SDL_VIDEO_DRIVER_X11_XV
+#undef SDL_VIDEO_DRIVER_XBIOS
+
+/* Enable OpenGL support */
+#undef SDL_VIDEO_OPENGL
+#undef SDL_VIDEO_OPENGL_GLX
+#undef SDL_VIDEO_OPENGL_WGL
+#undef SDL_VIDEO_OPENGL_OSMESA
+#undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
+
+/* Disable screensaver */
+#undef SDL_VIDEO_DISABLE_SCREENSAVER
+
+/* Enable assembly routines */
+#undef SDL_ASSEMBLY_ROUTINES
+#undef SDL_HERMES_BLITTERS
+#undef SDL_ALTIVEC_BLITTERS
+
+#endif /* _SDL_config_h */
106 include/SDL_config_dreamcast.h
@@ -0,0 +1,106 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_dreamcast_h
+#define _SDL_config_dreamcast_h
+
+#include "SDL_platform.h"
+
+/* This is a set of defines to configure the SDL features */
+
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+typedef unsigned long uintptr_t;
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Useful headers */
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_CTYPE_H 1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRDUP 1
+#define HAVE_INDEX 1
+#define HAVE_RINDEX 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_STRICMP 1
+#define HAVE_STRCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_DC 1
+#define SDL_AUDIO_DRIVER_DISK 1
+#define SDL_AUDIO_DRIVER_DUMMY 1
+
+/* Enable various cdrom drivers */
+#define SDL_CDROM_DC 1
+
+/* Enable various input drivers */
+#define SDL_JOYSTICK_DC 1
+
+/* Enable various shared object loading systems */
+#define SDL_LOADSO_DUMMY 1
+
+/* Enable various threading systems */
+#define SDL_THREAD_DC 1
+
+/* Enable various timer systems */
+#define SDL_TIMER_DC 1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_DC 1
+#define SDL_VIDEO_DRIVER_DUMMY 1
+
+#endif /* _SDL_config_dreamcast_h */
112 include/SDL_config_macos.h
@@ -0,0 +1,112 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_macos_h
+#define _SDL_config_macos_h
+
+#include "SDL_platform.h"
+
+/* This is a set of defines to configure the SDL features */
+
+#include <MacTypes.h>
+
+typedef SInt8 int8_t;
+typedef UInt8 uint8_t;
+typedef SInt16 int16_t;
+typedef UInt16 uint16_t;
+typedef SInt32 int32_t;
+typedef UInt32 uint32_t;
+typedef SInt64 int64_t;
+typedef UInt64 uint64_t;
+typedef unsigned long uintptr_t;
+
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Useful headers */
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H 1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_ABS 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_ITOA 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_SSCANF 1
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_SNDMGR 1
+#define SDL_AUDIO_DRIVER_DISK 1
+#define SDL_AUDIO_DRIVER_DUMMY 1
+
+/* Enable various cdrom drivers */
+#if TARGET_API_MAC_CARBON
+#define SDL_CDROM_DUMMY 1
+#else
+#define SDL_CDROM_MACOS 1
+#endif
+
+/* Enable various input drivers */
+#if TARGET_API_MAC_CARBON
+#define SDL_JOYSTICK_DUMMY 1
+#else
+#define SDL_JOYSTICK_MACOS 1
+#endif
+
+/* Enable various shared object loading systems */
+#define SDL_LOADSO_MACOS 1
+
+/* Enable various threading systems */
+#define SDL_THREADS_DISABLED 1
+
+/* Enable various timer systems */
+#define SDL_TIMER_MACOS 1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_DUMMY 1
+#define SDL_VIDEO_DRIVER_DRAWSPROCKET 1
+#define SDL_VIDEO_DRIVER_TOOLBOX 1
+
+/* Enable OpenGL support */
+#define SDL_VIDEO_OPENGL 1
+
+#endif /* _SDL_config_macos_h */
150 include/SDL_config_macosx.h
@@ -0,0 +1,150 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_macosx_h
+#define _SDL_config_macosx_h
+
+#include "SDL_platform.h"
+
+/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
+#include <AvailabilityMacros.h>
+
+/* This is a set of defines to configure the SDL features */
+
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Useful headers */
+/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
+#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
+#define HAVE_ALLOCA_H 1
+#endif
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H 1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY 1
+#define HAVE_STRLCAT 1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+#define HAVE_SIGACTION 1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP 1
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_COREAUDIO 1
+#define SDL_AUDIO_DRIVER_DISK 1
+#define SDL_AUDIO_DRIVER_DUMMY 1
+
+/* Enable various cdrom drivers */
+#define SDL_CDROM_MACOSX 1
+
+/* Enable various input drivers */
+#define SDL_JOYSTICK_IOKIT 1
+
+/* Enable various shared object loading systems */
+#ifdef __ppc__
+/* For Mac OS X 10.2 compatibility */
+#define SDL_LOADSO_DLCOMPAT 1
+#else
+#define SDL_LOADSO_DLOPEN 1
+#endif
+
+/* Enable various threading systems */
+#define SDL_THREAD_PTHREAD 1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
+
+/* Enable various timer systems */
+#define SDL_TIMER_UNIX 1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_DUMMY 1
+#if ((defined TARGET_API_MAC_CARBON) && (TARGET_API_MAC_CARBON))
+#define SDL_VIDEO_DRIVER_TOOLBOX 1
+#else
+#define SDL_VIDEO_DRIVER_QUARTZ 1
+#endif
+#define SDL_VIDEO_DRIVER_DGA 1
+#define SDL_VIDEO_DRIVER_X11 1
+#define SDL_VIDEO_DRIVER_X11_DGAMOUSE 1
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER "/usr/X11R6/lib/libXrender.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_VIDMODE 1
+#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
+#define SDL_VIDEO_DRIVER_X11_XME 1
+#define SDL_VIDEO_DRIVER_X11_XRANDR 1
+#define SDL_VIDEO_DRIVER_X11_XV 1
+
+/* Enable OpenGL support */
+#define SDL_VIDEO_OPENGL 1
+#define SDL_VIDEO_OPENGL_GLX 1
+
+/* Disable screensaver */
+#define SDL_VIDEO_DISABLE_SCREENSAVER 1
+
+/* Enable assembly routines */
+#define SDL_ASSEMBLY_ROUTINES 1
+#ifdef __ppc__
+#define SDL_ALTIVEC_BLITTERS 1
+#endif
+
+#endif /* _SDL_config_macosx_h */
62 include/SDL_config_minimal.h
@@ -0,0 +1,62 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_minimal_h
+#define _SDL_config_minimal_h
+
+#include "SDL_platform.h"
+
+/* This is the minimal configuration that can be used to build SDL */
+
+#include <stdarg.h>
+
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef unsigned int size_t;
+typedef unsigned long uintptr_t;
+
+/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
+#define SDL_AUDIO_DRIVER_DUMMY 1
+
+/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
+#define SDL_CDROM_DISABLED 1
+
+/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
+#define SDL_JOYSTICK_DISABLED 1
+
+/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
+#define SDL_LOADSO_DISABLED 1
+
+/* Enable the stub thread support (src/thread/generic/\*.c) */
+#define SDL_THREADS_DISABLED 1
+
+/* Enable the stub timer support (src/timer/dummy/\*.c) */
+#define SDL_TIMERS_DISABLED 1
+
+/* Enable the dummy video driver (src/video/dummy/\*.c) */
+#define SDL_VIDEO_DRIVER_DUMMY 1
+
+#endif /* _SDL_config_minimal_h */
115 include/SDL_config_nds.h
@@ -0,0 +1,115 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_nds_h
+#define _SDL_config_nds_h
+
+#include "SDL_platform.h"
+
+/* This is a set of defines to configure the SDL features */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+/* C datatypes */
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Endianness */
+#define SDL_BYTEORDER 1234
+
+/* Useful headers */
+#define HAVE_ALLOCA_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STDARG_H 1
+#define HAVE_MALLOC_H 1
+#define HAVE_STRING_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_ICONV_H 1
+#define HAVE_SIGNAL_H 1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY 1
+#define HAVE_STRLCAT 1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+#define HAVE_SETJMP 1
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_NDS 1
+#define SDL_AUDIO_DRIVER_DUMMY 1
+
+/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
+#define SDL_CDROM_DISABLED 1
+
+/* Enable various input drivers */
+#define SDL_JOYSTICK_NDS 1
+
+/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
+#define SDL_LOADSO_DISABLED 1
+
+/* Enable the stub thread support (src/thread/generic/\*.c) */
+#define SDL_THREADS_DISABLED 1
+
+/* Enable various timer systems */
+#define SDL_TIMER_NDS 1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_NDS 1
+#define SDL_VIDEO_DRIVER_DUMMY 1
+
+#endif /* _SDL_config_nds_h */
141 include/SDL_config_os2.h
@@ -0,0 +1,141 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_os2_h
+#define _SDL_config_os2_h
+
+#include "SDL_platform.h"
+
+/* This is a set of defines to configure the SDL features */
+
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef unsigned int size_t;
+typedef unsigned long uintptr_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Use Watcom's LIBC */
+#define HAVE_LIBC 1
+
+/* Useful headers */
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STDARG_H 1
+#define HAVE_MALLOC_H 1
+#define HAVE_MEMORY_H 1
+#define HAVE_STRING_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H 1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY 1
+#define HAVE_STRLCAT 1
+#define HAVE_STRDUP 1
+#define HAVE__STRREV 1
+#define HAVE__STRUPR 1
+#define HAVE__STRLWR 1
+#define HAVE_INDEX 1
+#define HAVE_RINDEX 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_ITOA 1
+#define HAVE__LTOA 1
+#define HAVE__UITOA 1
+#define HAVE__ULTOA 1
+#define HAVE_STRTOL 1
+#define HAVE__I64TOA 1
+#define HAVE__UI64TOA 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_STRICMP 1
+#define HAVE_STRCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+#define HAVE_SETJMP 1
+#define HAVE_CLOCK_GETTIME 1
+
+/* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_DART 1
+#define SDL_AUDIO_DRIVER_DISK 1
+#define SDL_AUDIO_DRIVER_DUMMY 1
+
+/* Enable various cdrom drivers */
+#define SDL_CDROM_OS2 1
+
+/* Enable various input drivers */
+#define SDL_JOYSTICK_OS2 1
+
+/* Enable various shared object loading systems */
+#define SDL_LOADSO_OS2 1
+
+/* Enable various threading systems */
+#define SDL_THREAD_OS2 1
+
+/* Enable various timer systems */
+#define SDL_TIMER_OS2 1
+
+/* Enable various video drivers */
+#define SDL_VIDEO_DRIVER_DUMMY 1
+#define SDL_VIDEO_DRIVER_OS2FS 1
+
+/* Enable OpenGL support */
+/* Nothing here yet for OS/2... :( */
+
+/* Enable assembly routines where available */
+#define SDL_ASSEMBLY_ROUTINES 1
+
+#endif /* _SDL_config_os2_h */
124 include/SDL_config_playbook.h
@@ -0,0 +1,124 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_minimal_h
+#define _SDL_config_minimal_h
+
+#include "SDL_platform.h"
+
+/* This is the minimal configuration that can be used to build SDL */
+
+#include <stdarg.h>
+#define HAVE_STDINT_H 1
+#define HAVE_ALLOCA_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H 1
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_SETENV 1
+#define HAVE_UNSETENV 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY 1
+#define HAVE_STRLCAT 1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+#define HAVE_M_PI 1
+#define HAVE_ATAN 1
+#define HAVE_ATAN2 1
+#define HAVE_CEIL 1
+#define HAVE_COPYSIGN 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_POW 1
+#define HAVE_SCALBN 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
+#define HAVE_SIGACTION 1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP 1
+#define HAVE_SYSCONF 1
+#define HAVE_CLOCK_GETTIME 1
+
+/* Enable the dummy audio driver (src/audio/nto/\*.c) */
+#define SDL_AUDIO_DRIVER_NTO 1
+
+/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
+#define SDL_CDROM_QNX 1
+
+/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
+#define SDL_JOYSTICK_DISABLED 1
+
+/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
+#define SDL_LOADSO_DISABLED 1
+
+/* Enable the stub thread support (src/thread/pthread/\*.c) */
+#define SDL_THREAD_PTHREAD 1
+
+/* Enable the unix timer support (src/timer/unix/\*.c) */
+#define SDL_TIMER_UNIX 1
+
+/* Enable the dummy video driver (src/video/playbook/\*.c) */
+#define SDL_VIDEO_DRIVER_PLAYBOOK 1
+
+#endif /* _SDL_config_minimal_h */
146 include/SDL_config_symbian.h
@@ -0,0 +1,146 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/*
+
+Symbian version Markus Mertama
+
+*/
+
+
+#ifndef _SDL_CONFIG_SYMBIAN_H
+#define _SDL_CONFIG_SYMBIAN_H
+
+#include "SDL_platform.h"
+
+/* This is the minimal configuration that can be used to build SDL */
+
+
+#include <stdarg.h>
+#include <stddef.h>
+
+
+#ifdef __GCCE__
+#define SYMBIAN32_GCCE
+#endif
+
+#ifndef _SIZE_T_DEFINED
+typedef unsigned int size_t;
+#endif
+
+#ifndef _INTPTR_T_DECLARED
+typedef unsigned int uintptr_t;
+#endif
+
+#ifndef _INT8_T_DECLARED
+typedef signed char int8_t;
+#endif
+
+#ifndef _UINT8_T_DECLARED
+typedef unsigned char uint8_t;
+#endif
+
+#ifndef _INT16_T_DECLARED
+typedef signed short int16_t;
+#endif
+
+#ifndef _UINT16_T_DECLARED
+typedef unsigned short uint16_t;
+#endif
+
+#ifndef _INT32_T_DECLARED
+typedef signed int int32_t;
+#endif
+
+#ifndef _UINT32_T_DECLARED
+typedef unsigned int uint32_t;
+#endif
+
+#ifndef _INT64_T_DECLARED
+typedef signed long long int64_t;
+#endif
+
+#ifndef _UINT64_T_DECLARED
+typedef unsigned long long uint64_t;
+#endif
+
+#define SDL_AUDIO_DRIVER_EPOCAUDIO 1
+
+
+/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
+#define SDL_CDROM_DISABLED 1
+
+/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
+#define SDL_JOYSTICK_DISABLED 1
+
+/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
+#define SDL_LOADSO_DISABLED 1
+
+#define SDL_THREAD_SYMBIAN 1
+
+#define SDL_VIDEO_DRIVER_EPOC 1
+
+#define SDL_VIDEO_OPENGL 0
+
+#define SDL_HAS_64BIT_TYPE 1
+
+#define HAVE_LIBC 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+/*#define HAVE_ALLOCA 1*/
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE__STRUPR 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE_ITOA 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+/*#define HAVE__STRICMP 1*/
+#define HAVE__STRNICMP 1
+#define HAVE_SSCANF 1
+#define HAVE_STDARG_H 1
+#define HAVE_STDDEF_H 1
+
+
+
+#endif /* _SDL_CONFIG_SYMBIAN_H */
183 include/SDL_config_win32.h
@@ -0,0 +1,183 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_config_win32_h
+#define _SDL_config_win32_h
+
+#include "SDL_platform.h"
+
+/* This is a set of defines to configure the SDL features */
+
+#if defined(__GNUC__) || defined(__DMC__)
+#define HAVE_STDINT_H 1
+#elif defined(_MSC_VER)
+typedef signed __int8 int8_t;
+typedef unsigned __int8 uint8_t;
+typedef signed __int16 int16_t;
+typedef unsigned __int16 uint16_t;
+typedef signed __int32 int32_t;
+typedef unsigned __int32 uint32_t;
+typedef signed __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#ifndef _UINTPTR_T_DEFINED
+#ifdef _WIN64
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned int uintptr_t;
+#endif
+#define _UINTPTR_T_DEFINED
+#endif
+/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
+#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
+#define DWORD_PTR DWORD
+#endif
+#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
+#define LONG_PTR LONG
+#endif
+#else /* !__GNUC__ && !_MSC_VER */
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+#ifndef _SIZE_T_DEFINED_
+#define _SIZE_T_DEFINED_
+typedef unsigned int size_t;
+#endif
+typedef unsigned int uintptr_t;
+#endif /* __GNUC__ || _MSC_VER */
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Enabled for SDL 1.2 (binary compatibility) */
+#define HAVE_LIBC 1
+#ifdef HAVE_LIBC
+/* Useful headers */
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#ifndef _WIN32_WCE
+#define HAVE_SIGNAL_H 1
+#endif
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#d