Skip to content
This repository
branch: emulate

Jun 27, 2013

  1. Jeremy Nicholl

    Workaround issues by increasing frags_min to 2.

    authored June 27, 2013

May 29, 2013

  1. Jeremy Nicholl

    Merge pull request #47 from jgranick/emulate

    FORCE_PORTRAIT is no longer necessary
    authored May 29, 2013

May 17, 2013

  1. Joshua Granick

    FORCE_PORTRAIT is no longer necessary

    authored May 17, 2013

May 02, 2013

  1. Jeremy Nicholl

    Fix audio playback issues on BB10 devices.

    authored May 02, 2013

Apr 08, 2013

  1. Jeremy Nicholl

    Merge pull request #44 from jgranick/emulate

    Added OpenGL ES 2 context support
    authored April 07, 2013

Feb 05, 2013

  1. Jeremy Nicholl

    Merge pull request #45 from thomasriisbjerg/emulate

    Post *all* native bps events to the client app as SDL_SYSWMEVENT events
    authored February 05, 2013
  2. Always post native bps events

    authored February 05, 2013

Jan 29, 2013

  1. Joshua Granick

    Minor EGL fix

    authored January 29, 2013
  2. Joshua Granick

    Match the SDL_GLattr enum order from webOS, so conditional code will …

    …work properly
    authored January 29, 2013
  3. Joshua Granick

    Added OpenGL ES 2 context support, set SDL_GL_CONTEXT_MAJOR_VERSION t…

    …o 2.
    
    The additional attributes are pulled from SDL 1.3/2.0, similar to webOS
    authored January 29, 2013

Jan 28, 2013

  1. Jeremy Nicholl

    PlayBook doesn't handle rotation in the same way as BB10. Add a hack …

    …to detect this.
    authored January 28, 2013

Jan 14, 2013

  1. Jeremy Nicholl

    Merge pull request #41 from mordak/rotate

    enable screen rotation through environment variable AUTO_ORIENTATION
    authored January 14, 2013
  2. Jeremy Nicholl

    Merge pull request #40 from mordak/sdl_event

    don't clobber the bps_event
    authored January 14, 2013
  3. Jeremy Nicholl

    Merge pull request #39 from mordak/syswminfo

    mainWindow is available through GetWMInfo
    authored January 14, 2013

Jan 13, 2013

  1. mordak

    enable screen rotation through environment variable AUTO_ORIENTATION

    authored January 13, 2013
  2. mordak

    don't clobber the bps_event

    authored January 13, 2013
  3. mordak

    mainWindow is available through GetWMInfo

    authored January 13, 2013

Jan 04, 2013

  1. Jeremy Nicholl

    Merge pull request #38 from mordak/idle

    SCREEN_PROPERTY_IDLE_MODE tied to getenv("SCREEN_IDLE_NORMAL")
    authored January 04, 2013

Jan 03, 2013

  1. mordak

    SCREEN_PROPERTY_IDLE_MODE tied to getenv("SCREEN_IDLE_NORMAL")

    authored January 03, 2013

Nov 21, 2012

  1. Jeremy Nicholl

    Add better support for multiple resolutions.

    The environment variable STRETCH_MODE is used to distinguish
    between different desired ways of putting a given buffer size
    on the screen.
    This should also fix many of the resolution issues with BB10
    devices.
    authored May 14, 2012 Artem Simonov committed November 21, 2012

Nov 05, 2012

  1. Jeremy Nicholl

    Merge pull request #33 from jgranick/emulate

    Push BPS events using SDL_SysWMEvent
    authored November 04, 2012

Nov 04, 2012

  1. Joshua Granick

    Push BPS events through SDL_SysWMEvent

    authored November 04, 2012

Sep 18, 2012

  1. Jeremy Nicholl

    Merge pull request #31 from jgranick/emulate

    Fix screen dimensions for BB10 devices
    authored September 18, 2012

Sep 17, 2012

  1. Joshua Granick

    Fix screen dimensions for BB10 devices

    authored September 17, 2012

Sep 05, 2012

  1. Jeremy Nicholl

    Merge pull request #30 from jgranick/emulate

    Added initial support for portrait orientation
    authored September 05, 2012
  2. Joshua Granick

    Remove unwanted < change

    authored September 05, 2012
  3. Joshua Granick

    Fix mouse range in FORCE_PORTRAIT mode

    authored September 05, 2012

Sep 04, 2012

  1. Joshua Granick

    Added support for a FORCE_PORTRAIT environment variable to allow use …

    …in portrait
    authored September 04, 2012

Aug 15, 2012

  1. Do not call SDL_PrivateQuit in response to a window close event.

    authored August 15, 2012

Aug 13, 2012

  1. SDL_GetVideoInfo was still returning 600x1024 when the application wa…

    …s started in portrait, even if the bar-descriptor specifies landscape orientation.
    
    This ensures that even if libscreen tells us the wrong information, SDL will always run in landscape.
    authored August 13, 2012
  2. Added screen_context_t and screen_window_t to the struct returned in …

    …SDL_syswm.h so that applications can access the screen window group.
    authored August 13, 2012

Jun 06, 2012

  1. Jeremy Nicholl

    On simulator, SCREEN_PROPERTY_NATIVE_RESOLUTION fails silently and re…

    …turns
    
    0x0. However, SCREEN_PROPERTY_SIZE works, so we'll use that.
    authored June 06, 2012

May 14, 2012

  1. Merge pull request #18 from absmall/emulate

    Redo the way TouchControlOverlay is included:
    authored May 14, 2012

Apr 08, 2012

  1. Redo the way TouchControlOverlay is included:

    -Don't hardcode directories in build_for_playbook.sh, make it a
    configure test, but require it to be found on playbook.
    -Don't include any paths for TouchControlOverlay - better to install it
    first and get it from the ndk stage than to assume it is built using
    momentics one directory up from the current directory.
    -Don't hardcode the build platform, this can easily be auto-detected by
    configure.
    -Remove explicit header include paths, library include paths, and
    variables that are unnecessary because configure will already set them
    up
    authored April 08, 2012

Mar 12, 2012

  1. Merge pull request #17 from blackberry/next

    Set screen rotation on video initialization to ensure that applications
    authored March 12, 2012
Something went wrong with that request. Please try again.