From 0aab0bdc24cb0519edc3c9a7e8bde7006577f2d9 Mon Sep 17 00:00:00 2001 From: Adam Stanley Date: Tue, 1 Nov 2011 08:54:12 -0400 Subject: [PATCH] Updated build instructions: Ripple; Mac syntax --- Aura/README.md | 6 +++--- kitchenSink/README.md | 6 +++--- payment/README.md | 6 +++--- 3 files changed, 9 insertions(+), 9 deletions(-) diff --git a/Aura/README.md b/Aura/README.md index 14285e5..f02f342 100644 --- a/Aura/README.md +++ b/Aura/README.md @@ -32,9 +32,9 @@ To build the Aura sample application: 1. Click on the **Downloads** tab above. 2. Select **Download as zip** (Windows) or **Download as tar.gz** (Mac) and save the downloaded file to your local machine. -3. Create a new folder on your local machine named **Aura** e.g. **C:\Documents and Settings\\WebWorks\Aura** (Windows) or **~/WebWorks/Aura** (Mac). -4. Open the downloaded ZIP file from step 2 and extract the contents **from inside the zipped Aura folder** to your local **Aura** folder from step 3. This ensures that the necessary application assets, such as **config.xml**, are correctly located at the top level of the **Aura** folder (e.g. **~/WebWorks/Aura/config.xml**). -5. Using the [Ripple Mobile Emulator](http://developer.blackberry.com/html5/download) and the **[BlackBerry WebWorks SDK for Tablet OS](http://developer.blackberry.com/html5/download)**, package the contents of your local **Aura** folder into a BlackBerry application. Enter the project root settings field as the local folder created in step 3, and the archive name settings field as **Aura**. +3. Create a new folder on your local machine named **Aura** e.g. **C:\Documents and Settings\User\WebWorks\Aura** (Windows) or **~/WebWorks/Aura** (Mac). +4. Open the downloaded ZIP file from step 2 and extract the contents **from inside the zipped Aura folder** to your local **Aura** folder from step 3. This ensures that the necessary application assets, such as **config.xml**, are correctly located at the top level of the local **Aura** folder (e.g. **~/WebWorks/Aura/config.xml**). +5. Using the **[Ripple Mobile Emulator](http://developer.blackberry.com/html5/download)** and the **[BlackBerry WebWorks SDK for Tablet OS](http://developer.blackberry.com/html5/download)**, package the contents of your local **Aura** folder into a BlackBerry application. Enter the project root settings field as the local folder created in step 3, and the archive name settings field as **Aura**. ## More Info diff --git a/kitchenSink/README.md b/kitchenSink/README.md index 4c804a5..95e153c 100644 --- a/kitchenSink/README.md +++ b/kitchenSink/README.md @@ -40,9 +40,9 @@ To build the kitchenSink sample application: 1. Click on the **Downloads** tab above. 2. Select **Download as zip** (Windows) or **Download as tar.gz** (Mac) and save the downloaded file to your local machine. -3. Create a new folder on your local machine named **kitchenSink** e.g. **C:\Documents and Settings\\WebWorks\kitchenSink** (Windows) or **~/WebWorks/kitchenSink** (Mac). -4. Open the downloaded ZIP file from step 2 and extract the contents **from inside the zipped kitchenSink folder** to your local **kitchenSink** folder from step 3. This ensures that the necessary application assets, such as **config.xml**, are correctly located at the top level of the **kitchenSink** folder (e.g. **~/WebWorks/kitchenSink/config.xml**). -5. Using the [Ripple Mobile Emulator](http://developer.blackberry.com/html5/download) and either the **[BlackBerry WebWorks SDK for Smartphone](http://developer.blackberry.com/html5/download)** or the **[BlackBerry WebWorks SDK for Tablet OS](http://developer.blackberry.com/html5/download)**, package the contents of your local **kitchenSink** folder into a BlackBerry application. Enter the project root settings field as the local folder created in step 3, and the archive name settings field as **kitchenSink**. +3. Create a new folder on your local machine named **kitchenSink** e.g. **C:\Documents and Settings\User\WebWorks\kitchenSink** (Windows) or **~/WebWorks/kitchenSink** (Mac). +4. Open the downloaded ZIP file from step 2 and extract the contents **from inside the zipped kitchenSink folder** to your local **kitchenSink** folder from step 3. This ensures that the necessary application assets, such as **config.xml**, are correctly located at the top level of the local **kitchenSink** folder (e.g. **~/WebWorks/kitchenSink/config.xml**). +5. Using the **[Ripple Mobile Emulator](http://developer.blackberry.com/html5/download)** and either the **[BlackBerry WebWorks SDK for Smartphone](http://developer.blackberry.com/html5/download)** or the **[BlackBerry WebWorks SDK for Tablet OS](http://developer.blackberry.com/html5/download)**, package the contents of your local **kitchenSink** folder into a BlackBerry application. Enter the project root settings field as the local folder created in step 3, and the archive name settings field as **kitchenSink**. ## More Info diff --git a/payment/README.md b/payment/README.md index 55b9663..94e561d 100644 --- a/payment/README.md +++ b/payment/README.md @@ -34,9 +34,9 @@ To build the payment sample application: 1. Click on the **Downloads** tab above. 2. Select **Download as zip** (Windows) or **Download as tar.gz** (Mac) and save the downloaded file to your local machine. -3. Create a new folder on your local machine named **payment** e.g. **C:\Documents and Settings\\WebWorks\payment** (Windows) or **~/WebWorks/payment** (Mac). -4. Open the downloaded ZIP file from step 2 and extract the contents **from inside the zipped payment folder** to your local **payment** folder from step 3. This ensures that the necessary application assets, such as **config.xml**, are correctly located at the top level of the **payment** folder (e.g. **~/WebWorks/payment/config.xml**). -5. Using the [Ripple Mobile Emulator](http://developer.blackberry.com/html5/download) and either the **[BlackBerry WebWorks SDK for Smartphone](http://developer.blackberry.com/html5/download)** or the **[BlackBerry WebWorks SDK for Tablet OS](http://developer.blackberry.com/html5/download)**, package the contents of your local **payment** folder into a BlackBerry application. Enter the project root settings field as the local folder created in step 3, and the archive name settings field as **payment**. +3. Create a new folder on your local machine named **payment** e.g. **C:\Documents and Settings\User\WebWorks\payment** (Windows) or **~/WebWorks/payment** (Mac). +4. Open the downloaded ZIP file from step 2 and extract the contents **from inside the zipped payment folder** to your local **payment** folder from step 3. This ensures that the necessary application assets, such as **config.xml**, are correctly located at the top level of the local **payment** folder (e.g. **~/WebWorks/payment/config.xml**). +5. Using the **[Ripple Mobile Emulator](http://developer.blackberry.com/html5/download)** and either the **[BlackBerry WebWorks SDK for Smartphone](http://developer.blackberry.com/html5/download)** or the **[BlackBerry WebWorks SDK for Tablet OS](http://developer.blackberry.com/html5/download)**, package the contents of your local **payment** folder into a BlackBerry application. Enter the project root settings field as the local folder created in step 3, and the archive name settings field as **payment**. ## More Info