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Merge pull request #1 from Montellese/0e2994d446ac571aafa1889d44ff65f…

…c5b627d1c

some cosmetics
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2 parents 9645ef3 + 0e2994d commit 0df6e694e1479ee83b56f45f56eff2b3a50dda8d @blinkseb committed Jan 30, 2012
Showing with 11 additions and 4 deletions.
  1. +7 −0 .gitignore
  2. +4 −4 README.md
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7 .gitignore
@@ -0,0 +1,7 @@
+# global patterns
+output
+libs
+objs
+
+# visual studio
+*.vcxproj.user
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8 README.md
@@ -10,8 +10,8 @@ You can try the build script using:
Rules
=====
- Addon directory must contains a "windows" subdirectory
-- Addon must be compilable with Visual C++ 2010 Express, and your solution must be nammed "addon.sln", and must reside in the "windows" folder.
-- The release build must be nammed 'Release'
+- Addon must be compilable with Visual C++ 2010 Express, and your solution must be named "addon.sln", and must reside in the "windows" folder.
+- The release build must be named 'Release'
- No binairies in the repository. Dependencies will be downloaded automatically before building. See the 'Dependencies' subsection for more informations
- Your solution must copy the final built dll to then 'addon' folder. You can use the 'Custom Build Step' in project properties, with a command line like that:
- `xcopy $(OutDir)$(TargetName)$(TargetExt) $(SolutionDir)..\addon\`
@@ -20,9 +20,9 @@ Rules
Dependencies
============
-Since you can't have any binairies in the repository, you must provide a way to download them, either from your own repository or from the dependencie own website.
+Since you can't have any binairies in the repository, you must provide a way to download them, either from your own repository or from the dependency's own website.
-- You need a 'dependencies' folder in the 'windows' folder. When building, the script will look for a file nammed 'dependencies.txt', located in the 'scripts' folder (\windows\dependencies\scripts\). That file contains which dependencies need to be downloaded, with the following structure (';' are for comments) :
+- You need a 'dependencies' folder in the 'windows' folder. When building, the script will look for a file named 'dependencies.txt', located in the 'scripts' folder (\windows\dependencies\scripts\). That file contains which dependencies need to be downloaded, with the following structure (';' are for comments) :
<pre>
; filename path

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