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img Added Markdown documentation and images Sep 4, 2014
latlong_envmaps Added low-res version of the Uffizi environment map as a token HDR al… Sep 2, 2014
.gitignore Added Stack build files Jan 19, 2016
App.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
BoundedSequence.hs Added clear function to BoundedSequence Jul 31, 2014
ConcurrentSegments.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
CoordTransf.hs Changed lat/long image format in CoordTransf from OpenGL to JuicyPixe… Aug 20, 2014
CornellBox.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
FileModChecker.hs FileModChecker now has an async mode where a worker thread fills an M… Aug 28, 2014
Font.hs setTextureFiltering and setTextureClampST now take a texture target p… Aug 20, 2014
Fractal2D.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
FrameBuffer.hs Backported GL infrastructure improvements from rust-exp, some speedup Feb 15, 2016
GLFWHelpers.hs Backported GL infrastructure improvements from rust-exp, some speedup Feb 15, 2016
GLHelpers.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
GLSLHelpers.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
HDREnvMap.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
LICENSE Bumped copyright to 2016 Jan 19, 2016
Main.hs Backported GL infrastructure improvements from rust-exp, some speedup Feb 15, 2016
QQPlainText.hs Use Quasi Quoter to make editing in-program GLSL shader source less a… Aug 2, 2014
QuadRendering.hs Backported GL infrastructure improvements from rust-exp, some speedup Feb 15, 2016
QuadShaderSource.hs Added skeleton of GPUFractal3D and GPUFractal3DShaderSource modules, … Aug 8, 2014
QuadTypes.hs Added QuadTypes and Shaders modules Aug 1, 2014
README.md Added Markdown documentation and images Sep 4, 2014
Setup.hs Inital commit, basic GLFW OpenGL app Jul 24, 2014
ShaderRendering.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
ShaderRenderingVertexShaderSrc.hs Renamed a bunch of modules / files Aug 29, 2014
Timing.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
Trace.hs Project now builds with GHC 7.10.3 and Stackage LTS-4.0 Jan 19, 2016
fragment.shd Better renormalization of distance AO (less needless darkening), vari… Sep 3, 2014
rmdf.cabal Enabled dynamic linking, static is just too painfully slow during dev… Jan 19, 2016
stack.yaml Added Stack build files Jan 19, 2016