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img
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Added Markdown documentation and images
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Sep 4, 2014
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latlong_envmaps
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Added low-res version of the Uffizi environment map as a token HDR al…
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Sep 2, 2014
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.gitignore
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Added Stack build files
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Jan 19, 2016
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App.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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BoundedSequence.hs
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Added clear function to BoundedSequence
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Jul 31, 2014
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ConcurrentSegments.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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CoordTransf.hs
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Changed lat/long image format in CoordTransf from OpenGL to JuicyPixe…
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Aug 20, 2014
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CornellBox.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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FileModChecker.hs
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FileModChecker now has an async mode where a worker thread fills an M…
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Aug 28, 2014
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Font.hs
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setTextureFiltering and setTextureClampST now take a texture target p…
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Aug 20, 2014
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Fractal2D.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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FrameBuffer.hs
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Backported GL infrastructure improvements from rust-exp, some speedup
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Feb 15, 2016
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GLFWHelpers.hs
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Backported GL infrastructure improvements from rust-exp, some speedup
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Feb 15, 2016
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GLHelpers.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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GLSLHelpers.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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HDREnvMap.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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LICENSE
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Bumped copyright to 2016
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Jan 19, 2016
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Main.hs
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Backported GL infrastructure improvements from rust-exp, some speedup
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Feb 15, 2016
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QQPlainText.hs
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Use Quasi Quoter to make editing in-program GLSL shader source less a…
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Aug 2, 2014
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QuadRendering.hs
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Backported GL infrastructure improvements from rust-exp, some speedup
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Feb 15, 2016
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QuadShaderSource.hs
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Added skeleton of GPUFractal3D and GPUFractal3DShaderSource modules, …
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Aug 8, 2014
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QuadTypes.hs
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Added QuadTypes and Shaders modules
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Aug 1, 2014
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README.md
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Added Markdown documentation and images
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Sep 4, 2014
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Setup.hs
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Inital commit, basic GLFW OpenGL app
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Jul 24, 2014
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ShaderRendering.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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ShaderRenderingVertexShaderSrc.hs
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Renamed a bunch of modules / files
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Aug 29, 2014
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Timing.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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Trace.hs
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Project now builds with GHC 7.10.3 and Stackage LTS-4.0
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Jan 19, 2016
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fragment.shd
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Better renormalization of distance AO (less needless darkening), vari…
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Sep 3, 2014
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rmdf.cabal
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Enabled dynamic linking, static is just too painfully slow during dev…
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Jan 19, 2016
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stack.yaml
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Added Stack build files
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Jan 19, 2016
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