Terminal Graphics
This experiment is about trying to do the best possible job of displaying bitmapped graphics in a terminal emulator. I discovered a combination of ANSI escape codes and Unicode block elements that gives surprisingly good results. Not production quality code, see TODOs.
If you want to read actual algorithm descriptions / references and more, higher quality images visit the following link to my website
Legal
This program is published under the MIT License.
Author
Developed by Tim C. Schroeder, visit my website to learn more.