@Blizzard

Blizzard Entertainment

  • StarCraft II Client - protocol definitions used to communicate with StarCraft II.

    Protocol Buffer 1,515 129 Updated Aug 18, 2017
  • StarCraft II Client - C++ library supported on Windows, Linux and Mac designed for building scripted bots and research using the SC2API.

    C++ 807 101 Updated Aug 19, 2017
  • Python library to decode Heroes of the Storm replay protocols

    Python 302 64 Updated Aug 16, 2017
  • Passport Strategy for Battle.net Login

    JavaScript 120 17 Updated Aug 15, 2017
  • Node.js bindings for librdkafka

    C++ 336 53 Updated Aug 16, 2017
  • Premake

    C 21 196 Updated Aug 10, 2017
  • Python library to decode StarCraft II replay protocols

    Python 356 53 Updated Aug 4, 2017
  • LDAP Client and Server API for node.js

    JavaScript 3 203 Updated Mar 11, 2017
  • The blizzard module for premake

    13 Updated Feb 9, 2017
  • Omniauth Strategy for Battle.net Login

    Ruby 43 12 Updated Jun 8, 2016
  • AutoConf tools for Premake

    Lua 2 1 Updated May 25, 2016
  • Qt5 qtbase submodule with Blizzard's changes

    C++ 9 5 Updated Apr 9, 2016
  • Lua 2 15 Updated Mar 7, 2016
  • Fork of official clang git repository located at http://llvm.org/git/clang

    C++ 5 1 Updated Feb 27, 2016
  • API Documentation for the D3 Web API.

    HTML 352 65 Updated Jun 16, 2015
  • Documentation for the World of Warcraft web APIs.

    473 66 Updated Jun 16, 2015
  • API Documentation for the Sc2 Web API.

    60 12 Updated Jun 16, 2015
  • Qt5 qtdeclarative submodule with Blizzard's changes

    C++ 3 2 Updated Dec 12, 2014
  • Blizzard's additions/modifications to Qt5

    14 9 Updated Dec 13, 2014
  • Blizzard's additions/modifications to Qt4

    C++ 71 25 Updated Dec 9, 2013
  • A thread-safe queue wrapper that can spill over to on-disk files for later processing.

    C++ 45 5 Updated Feb 28, 2011