@blowfishpro blowfishpro released this Jun 24, 2018 · 4 commits to master since this release

Assets 5
  • Release for KSP 1.4.2+
  • Fix RCS effects being backward and too big
  • Update CryoTanks patch to be consistent with current CryoTanks

Bundled dependencies are for KSP 1.4.4

@blowfishpro blowfishpro released this Apr 11, 2018 · 16 commits to master since this release

Assets 5
  • Release for KSP 1.4.2
  • Fix Tetragon Projects agency not having a title
  • Fix incorrect bulkhead profiles
  • Switch landing gear from FStextureSwitch2 to ModuleB9PartSwitch
    • Shielding now costs and masses a bit more but gives better heat tolerance
  • Fix HL Cockpit RCS transforms facing the wrong way
  • Fix Mk5 cockpit having an invalid collider
  • Fix not being able to exit Mk2b cockpit
  • Fix face normal issues on Mk2b intake cockpit
  • Smoothing adjustments on HL, Mk5, Mk2b, Mk2b intake cockpits
  • Fix 6m HL Fuselage giving warnings about transforms that don't exist
  • Disable props that no longer exist so they don't spam the log

@blowfishpro blowfishpro released this Nov 5, 2017 · 28 commits to master since this release

Assets 5
  • Release for KSP 1.3.1
  • Bring back engine pylons for use on things other than engines
  • Unify all tank masses with the same formula
  • Reduce mass of structural tank variants a bit
  • Remove unbalanced battery option on Y1 end cap
  • CryoTanks: Bring LH2 and LH2O tank stats more in line with CryoTanks
  • CryoTanks: Add cooling to all tanks as in CryoTanks
  • CryoTanks: Fix definition of boiloff module
  • Fix a couple of legacy wings having nonexistent tech nodes
  • Fix FAR patches on S2 fuselages not properly removing ModuleLiftingSurface

@blowfishpro blowfishpro released this Jul 24, 2017 · 46 commits to master since this release

Assets 5

Changes

  • Release for KSP 1.3
  • Fix some mismatched brackets

Known Issues

  • Tank masses for LH2 and LH2O with CryoTanks installed are off

@blowfishpro blowfishpro released this Feb 6, 2017 · 52 commits to master since this release

Assets 5

Changes

  • Fix CryoTanks patch not working
  • Fix wheels breaking over 10 m/s
  • Remove wheel sounds effects that weren't working
  • Increase load rating and brake torque of larger wheels
  • Increase heat tolerance of Mk2b cockpits

@blowfishpro blowfishpro released this Feb 4, 2017 · 58 commits to master since this release

Assets 5

Changes

  • Convert all switchers on legacy tanks to B9PartSwitch. This may be slightly craft breaking in some scenarios (contact for help)
  • Combine legacy Mk2 adapters into one part. This may prevent some craft from loading (contact for help)
  • Split up switchers on all HL parts to simplify using them. This may be slightly craft breaking in some scenarios (contact for help)
  • Fix fuel flow issues on certain engines
  • Fix MFT/RF patches for RCS tanks (they were broken previously)
  • Bring back landing gear using KSPWheel. They will only show if you install KSPWheel separately.
    • Parameters are still WIP and many effects do not work
  • Fix Mk2b probe core not having control
  • Allow B9 tanks to hold LH2 if you have CryoTanks installed
  • Allow SABRE to use LH2 if you have CryoTanks installed and create B9_SABRE_Cryo folder in GameData (opt in)

@blowfishpro blowfishpro released this Dec 22, 2016 · 83 commits to master since this release

Assets 5

Changes

  • For KSP 1.2.2
  • Replace remaining firespitter animation modules with ModuleAnimateGeneric
  • Add EVA range to some animations
  • Fix RPM color tags
  • Remove hover function from VTOLs as it was causing them to overheating
  • Add editor-attachable node to shielded docking port
  • Use new SmokeScreen feature to reduce memory consuption of exhaust effects

@blowfishpro blowfishpro released this Oct 29, 2016 · 94 commits to master since this release

Assets 5

Changes

  • Fixes for KSP 1.2
  • Use new part categories (thanks flashblade)
  • Fix some previously inconsistent part categories (thanks flashblade)
  • All data transmitters to all command pods and Kerbnet access to all drone cores (thanks flashblade)
  • Adjust subtype names to that they display better in the editor
  • Fix FAR patch on Mk2 Intake Cockpit
  • Use custom tank types in B9 rather than default B9PartSwitch ones - for now they are identical

NOTE Due to the bundled version of Raster Prop Monitor being a beta version, this is marked as a prerelease and will not show up in CKAN. A new release will be made when RPM makes a non-beta release.

@blowfishpro blowfishpro released this Jul 1, 2016 · 124 commits to master since this release

Assets 5

Changes

  • For KSP 1.1.3 (didn't really require any changes)
  • Fix mesh switching issue on R1 RCS Port
  • Fix flipped node on T2 tail
  • Fix lights illuminating planets from orbit (thanks taniwha

@blowfishpro blowfishpro released this May 4, 2016 · 131 commits to master since this release

Assets 5

Changes

  • For KSP 1.1.2 (didn't really require any changes)
  • Fix RPM resource displays (credit to danfarnsy)
  • Update DRE patch (also danfarnsy)
  • Fix FAR voxelization on S2W parts

Known Issues

  • DRE patches may not be balanced
  • TweakScale support not yet implemented in B9PartSwitch