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Evasion game for Professor Dennis Shasha's Fall 2011 Heuristic Problem Solving course at NYU GSAS.
C C++ Python
Branch: master
Failed to load latest commit information.
CMakeLists.txt * Partial impl of parsing code.
evasion.cpp fixed the build errors.
evasion_core.cpp * Parsing code works. Someone should review.
evasion_core.h Tenuously finish serialization functions.
evasion_core_gtest.h Tenuously finish serialization functions.
evasion_game_client.py * Checking in server and client.
evasion_game_gtest.h fixed the build errors.
evasion_game_server.py * Checking in server and client.
evasion_gtest.cpp Start working on Prey
evasion_vis.py * Update random player to use better logic. No more bias on when he can
evasion_vis_test.xml * Adding python visualization for tests.
geometry.h ScaredPrey is complete, going to work on ExtremePrey
geometry_gtest.h ScaredPrey is complete, going to work on ExtremePrey
hunter.h TODO: Implement a better strategy to remove walls, it doesn't work we…
hunter_gtest.h Begin Serialize functions for StepH and StepP
myplot2.py * Checking in server and client.
prey.h Refactor tests a bit, remove stray cout
prey_gtest.h ScaredPrey is complete, going to work on ExtremePrey
process.h * Adding WriteStdin() function for UNIX platform.
process_gtest.h * Adding process.h and process_gtest.h since they were removed by pre…
rand_bound.h * Initial commit of evasion game objects and support headers.
rand_bound_gtest.h Irritation branch issues.
wall_clip_util.h * Alternating wall creation tests pass.
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