3.1.9
This release fixes how optional arguments were handled in the library, which caused unexpected errors on YYC targets. Issues with post-processing effects when "Generate mipmaps for separate texture pages" is enabled in Game Options
> Main
(which allows you to use anisotropic filtering in HTML5) were also fixed.
Changelog:
GML API:
Rendering module:
Renderer submodule:
BBMOD_Renderer
now checks ifapplication_surface
exists before using it (whenUseAppSurface
is enabled).