Skip to content

3.16.1

Compare
Choose a tag to compare
@kraifpatrik kraifpatrik released this 20 Dec 22:16

This release adds more of unlit variations of the default shaders and materials.

Scripting API changes

  • Added new macro BBMOD_SHADER_DEFAULT_UNLIT, which is the default shader for unlit objects.
  • Added new macro BBMOD_MATERIAL_DEFAULT_UNLIT, which is the default material for unlit objects.
  • Added new macro BBMOD_SHADER_TERRAIN_UNLIT, which is an unlit terrain shader.
  • Added new macro BBMOD_MATERIAL_TERRAIN_UNLIT, which is an unlit terrain material.