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Only burnable objects can have a fire.
Note that it's possible to re-enable the previous feature with the
--restore-bugs argument.
- It fixes issue #54.
It's better to keep the map as it without changing this behaviour. It's
just protected with the map editor; then everything is now working
again.
It fixes issue #54
If fire is placed on nonflammable ground, it disappears but can still hurt Blupi.
In editor:

In mission:


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