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README.md

Sprite Splitter

A multi plateform tool to cut a spriteSheet into individual frames.


Installation

Clone this repo

git clone git@github.com:bmarwane/spriteSplitter.git

install dependencies

npm install

run tests

npm run test

run the app

npm start

Create a binary

Refer to Electron packager to create a binary

Download Binary

Here are a some precompiled binaries :

Mac : http://apprendre-le-js.com/wp-content/uploads/2016/08/sprite-splitter-darwin-x64.zip

Windows : http://apprendre-le-js.com/wp-content/uploads/2016/08/sprite-splitter-win32-x64.zip

Linux : http://apprendre-le-js.com/wp-content/uploads/2016/08/sprite-splitter-linux-x64.zip

How to use ?

load a spritesheet :

Load a sprite using the top left button as indicated in the image below :

click on the frames that you want

Save on disk !

Important

The pixel at the top left corner is used as a reference to detect empty areas, i will maybe add a configuration screen to change the position of the reference.

Licence

MIT License

Copyright (c) 2016 Belahcen Marwane (b.marwane@gmail.com)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.