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CC BY-NC-SA 4.0

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1 parent b485691 commit df23629340f90ca62b4e7262e18b1ae03b3c5ee0 @bmoren committed on GitHub Nov 18, 2016
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#### A 2d collision detection library for p5.js
p5.collide2D provides tools for calculating collision detection for 2D geometry with p5.js.<br>
-p5.collide2D contains some versions of, and references to, the functions in [Jeffrey Thompson's Collision Detection Book](http://www.jeffreythompson.org/collision-detection/)
+p5.collide2D contains some versions of, and references to, the functions in [Jeffrey Thompson's Collision Detection Book](http://www.jeffreythompson.org/collision-detection/). His code is [CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/), so, this is too!
[How to Add a library to your p5.js sketch](https://github.com/processing/p5.js/wiki/Libraries#adding-a-library-to-your-project)
p5.collide2D assumes the default p5.js rectMode(CORNER) and ellipseMode(CENTER)
All p5.collide2D functions return `true` if the specified geometry is colliding and `false` if they are not.
-p5.collide2D is licensed under the [GNU LGPL 2.1](LICENSE.txt)
+
## Live examples
+ [Basic Usage](https://bmoren.github.io/p5.collide2D/examples/basic/index.html)

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