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Commits on Aug 16, 2009
Commits on Aug 15, 2009
  1. Pong works as much as I can test it without a projector. Clears ticke…

    …t #42. Still using absolute drawing methods from pw for scaling, vector math, and minimal flicker. Paddle collision detection may be odd on large resolution or widescreen displays.
    jayscribbs committed Aug 15, 2009
Commits on Aug 7, 2009
  1. Mostly working pong. Need to: draw half-court and score, handle non-a…

    …ctive paddle edges, tweek vector algebra and limits, institute restart and pause capabilities... Don't need all of those to clear the ticket I don't think.
    jayscribbs committed Aug 7, 2009
Commits on Aug 5, 2009
Commits on Jun 27, 2009
Commits on Jun 25, 2009
Commits on Jun 21, 2009
  1. working on #36

    committed Jun 21, 2009
Commits on Jun 20, 2009
Commits on Jun 19, 2009
Commits on Jun 18, 2009
  1. fixed #37

    committed Jun 18, 2009
Commits on Jun 17, 2009
  1. working on help window

    committed Jun 17, 2009
  2. added help window

    committed Jun 17, 2009
Commits on Jun 15, 2009
Commits on Jun 14, 2009
  1. Fixed #33

    committed Jun 14, 2009
Commits on Jun 13, 2009
  1. pointer update

    Matt Shotwell committed Jun 13, 2009
  2. No commit message

    committed Jun 13, 2009
  3. shapes n sounds now works

    committed Jun 13, 2009
  4. pointer updates

    Matt Shotwell committed Jun 13, 2009
  5. pointer module updates

    Matt Shotwell committed Jun 13, 2009
  6. working on shapesnsounds module

    committed Jun 13, 2009
Commits on Jun 12, 2009
  1. configure.ac updates

    Matt Shotwell committed Jun 12, 2009
  2. update configure.ac

    Matt Shotwell committed Jun 12, 2009
  3. pointer updates

    Matt Shotwell committed Jun 12, 2009
Commits on Jun 11, 2009
  1. working on movable shapes

    committed Jun 11, 2009
Commits on Jun 10, 2009