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Convert Windows line endings to UNIX line endings.

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bnoordhuis committed Nov 6, 2010
1 parent 6b5cfd9 commit 796b185d25cc00e25242af809c414e80af4bd330
Showing with 39,039 additions and 39,039 deletions.
  1. +75 −75 Conscript
  2. +114 −114 Makefile
  3. +390 −390 aas_areamerging.c
  4. +24 −24 aas_areamerging.h
  5. +252 −252 aas_cfg.c
  6. +73 −73 aas_cfg.h
  7. +1,142 −1,142 aas_create.c
  8. +136 −136 aas_create.h
  9. +108 −108 aas_edgemelting.c
  10. +24 −24 aas_edgemelting.h
  11. +282 −282 aas_facemerging.c
  12. +24 −24 aas_facemerging.h
  13. +549 −549 aas_file.c
  14. +25 −25 aas_file.h
  15. +656 −656 aas_gsubdiv.c
  16. +25 −25 aas_gsubdiv.h
  17. +849 −849 aas_map.c
  18. +23 −23 aas_map.h
  19. +89 −89 aas_prunenodes.c
  20. +24 −24 aas_prunenodes.h
  21. +1,082 −1,082 aas_store.c
  22. +107 −107 aas_store.h
  23. +252 −252 aasfile.h
  24. +292 −292 be_aas_bspc.c
  25. +23 −23 be_aas_bspc.h
  26. +1,871 −1,871 brushbsp.c
  27. +991 −991 bspc.c
  28. +28 −28 bspc.sln
  29. +1,381 −1,381 bspc.vcproj
  30. +84 −84 cfgq3.c
  31. +1,005 −1,005 csg.c
  32. +978 −978 faces.c
  33. +232 −232 gldraw.c
  34. +149 −149 glfile.c
  35. +180 −180 l_bsp_ent.c
  36. +58 −58 l_bsp_ent.h
  37. +888 −888 l_bsp_hl.c
  38. +314 −314 l_bsp_hl.h
  39. +620 −620 l_bsp_q1.c
  40. +275 −275 l_bsp_q1.h
  41. +1,134 −1,134 l_bsp_q2.c
  42. +98 −98 l_bsp_q2.h
  43. +824 −824 l_bsp_q3.c
  44. +81 −81 l_bsp_q3.h
  45. +1,186 −1,186 l_bsp_sin.c
  46. +106 −106 l_bsp_sin.h
  47. +1,230 −1,230 l_cmd.c
  48. +157 −157 l_cmd.h
  49. +215 −215 l_log.c
  50. +42 −42 l_log.h
  51. +289 −289 l_math.c
  52. +93 −93 l_math.h
  53. +441 −441 l_mem.c
  54. +51 −51 l_mem.h
  55. +1,411 −1,411 l_poly.c
  56. +120 −120 l_poly.h
  57. +663 −663 l_qfiles.c
  58. +91 −91 l_qfiles.h
  59. +1,510 −1,510 l_threads.c
  60. +45 −45 l_threads.h
  61. +259 −259 l_utils.c
  62. +79 −79 l_utils.h
  63. +61 −61 lcc.mak
  64. +101 −101 leakfile.c
  65. +109 −109 linux-i386.mak
  66. +1,267 −1,267 map.c
  67. +1,114 −1,114 map_hl.c
  68. +1,174 −1,174 map_q1.c
  69. +1,162 −1,162 map_q2.c
  70. +681 −681 map_q3.c
  71. +1,211 −1,211 map_sin.c
  72. +47 −47 nodraw.c
  73. +1,297 −1,297 portals.c
  74. +287 −287 prtfile.c
  75. +487 −487 q2files.h
  76. +374 −374 q3files.h
  77. +477 −477 qbsp.h
  78. +487 −487 qfiles.h
  79. +365 −365 sinfiles.h
  80. +1,389 −1,389 tetrahedron.c
  81. +24 −24 tetrahedron.h
  82. +228 −228 textures.c
  83. +283 −283 tree.c
  84. +595 −595 writebsp.c
View
150 Conscript
@@ -1,75 +1,75 @@
-# bspc compile
-
-Import qw( BSPC_BASE_CFLAGS BUILD_DIR INSTALL_DIR CC CXX LINK );
-
-@BSPC_FILES = qw(
- aas_areamerging.c
- aas_cfg.c
- aas_create.c
- aas_edgemelting.c
- aas_facemerging.c
- aas_file.c
- aas_gsubdiv.c
- aas_map.c
- aas_prunenodes.c
- aas_store.c
- be_aas_bspc.c
- ../botlib/be_aas_bspq3.c
- ../botlib/be_aas_cluster.c
- ../botlib/be_aas_move.c
- ../botlib/be_aas_optimize.c
- ../botlib/be_aas_reach.c
- ../botlib/be_aas_sample.c
- brushbsp.c
- bspc.c
- ../qcommon/cm_load.c
- ../qcommon/cm_patch.c
- ../qcommon/cm_test.c
- ../qcommon/cm_trace.c
- csg.c
- glfile.c
- l_bsp_ent.c
- l_bsp_hl.c
- l_bsp_q1.c
- l_bsp_q2.c
- l_bsp_q3.c
- l_bsp_sin.c
- l_cmd.c
- ../botlib/l_libvar.c
- l_log.c
- l_math.c
- l_mem.c
- l_poly.c
- ../botlib/l_precomp.c
- l_qfiles.c
- ../botlib/l_script.c
- ../botlib/l_struct.c
- l_threads.c
- l_utils.c
- leakfile.c
- map.c
- map_hl.c
- map_q1.c
- map_q2.c
- map_q3.c
- map_sin.c
- ../qcommon/md4.c
- nodraw.c
- portals.c
- textures.c
- tree.c
- ../qcommon/unzip.c
- );
-$BSPC_REF = \@BSPC_FILES;
-
-$env = new cons(
- CC => $CC,
- CXX => $CXX,
- LINK => $LINK,
- CFLAGS => $BSPC_BASE_CFLAGS,
- LIBS => '-ldl -lm -lpthread'
-);
-
-Program $env 'bspc', @$BSPC_REF;
-# this should install to Q3 or something?
-Install $env $INSTALL_DIR, 'bspc';
+# bspc compile
+
+Import qw( BSPC_BASE_CFLAGS BUILD_DIR INSTALL_DIR CC CXX LINK );
+
+@BSPC_FILES = qw(
+ aas_areamerging.c
+ aas_cfg.c
+ aas_create.c
+ aas_edgemelting.c
+ aas_facemerging.c
+ aas_file.c
+ aas_gsubdiv.c
+ aas_map.c
+ aas_prunenodes.c
+ aas_store.c
+ be_aas_bspc.c
+ ../botlib/be_aas_bspq3.c
+ ../botlib/be_aas_cluster.c
+ ../botlib/be_aas_move.c
+ ../botlib/be_aas_optimize.c
+ ../botlib/be_aas_reach.c
+ ../botlib/be_aas_sample.c
+ brushbsp.c
+ bspc.c
+ ../qcommon/cm_load.c
+ ../qcommon/cm_patch.c
+ ../qcommon/cm_test.c
+ ../qcommon/cm_trace.c
+ csg.c
+ glfile.c
+ l_bsp_ent.c
+ l_bsp_hl.c
+ l_bsp_q1.c
+ l_bsp_q2.c
+ l_bsp_q3.c
+ l_bsp_sin.c
+ l_cmd.c
+ ../botlib/l_libvar.c
+ l_log.c
+ l_math.c
+ l_mem.c
+ l_poly.c
+ ../botlib/l_precomp.c
+ l_qfiles.c
+ ../botlib/l_script.c
+ ../botlib/l_struct.c
+ l_threads.c
+ l_utils.c
+ leakfile.c
+ map.c
+ map_hl.c
+ map_q1.c
+ map_q2.c
+ map_q3.c
+ map_sin.c
+ ../qcommon/md4.c
+ nodraw.c
+ portals.c
+ textures.c
+ tree.c
+ ../qcommon/unzip.c
+ );
+$BSPC_REF = \@BSPC_FILES;
+
+$env = new cons(
+ CC => $CC,
+ CXX => $CXX,
+ LINK => $LINK,
+ CFLAGS => $BSPC_BASE_CFLAGS,
+ LIBS => '-ldl -lm -lpthread'
+);
+
+Program $env 'bspc', @$BSPC_REF;
+# this should install to Q3 or something?
+Install $env $INSTALL_DIR, 'bspc';
View
228 Makefile
@@ -1,114 +1,114 @@
-#
-# Makefile for the BSPC tool for the Gladiator Bot
-# Intended for gcc/Linux
-#
-# TTimo 5/15/2001
-# some cleanup .. only used on i386 for GtkRadiant setups AFAIK .. removing the i386 tag
-# TODO: the intermediate object files should go into their own directory
-# specially for ../botlib and ../qcommon, the compilation flags on those might not be what you expect
-
-#ARCH=i386
-CC=gcc
-BASE_CFLAGS=-Dstricmp=strcasecmp
-
-#use these cflags to optimize it
-CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
- -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
- -malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
-#use these when debugging
-#CFLAGS=$(BASE_CFLAGS) -g
-
-LDFLAGS=-ldl -lm -lpthread
-
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
-
-#############################################################################
-# SETUP AND BUILD BSPC
-#############################################################################
-
-.c.o:
- $(DO_CC)
-
-GAME_OBJS = \
- _files.o\
- aas_areamerging.o\
- aas_cfg.o\
- aas_create.o\
- aas_edgemelting.o\
- aas_facemerging.o\
- aas_file.o\
- aas_gsubdiv.o\
- aas_map.o\
- aas_prunenodes.o\
- aas_store.o\
- be_aas_bspc.o\
- ../botlib/be_aas_bspq3.o\
- ../botlib/be_aas_cluster.o\
- ../botlib/be_aas_move.o\
- ../botlib/be_aas_optimize.o\
- ../botlib/be_aas_reach.o\
- ../botlib/be_aas_sample.o\
- brushbsp.o\
- bspc.o\
- ../qcommon/cm_load.o\
- ../qcommon/cm_patch.o\
- ../qcommon/cm_test.o\
- ../qcommon/cm_trace.o\
- csg.o\
- glfile.o\
- l_bsp_ent.o\
- l_bsp_hl.o\
- l_bsp_q1.o\
- l_bsp_q2.o\
- l_bsp_q3.o\
- l_bsp_sin.o\
- l_cmd.o\
- ../botlib/l_libvar.o\
- l_log.o\
- l_math.o\
- l_mem.o\
- l_poly.o\
- ../botlib/l_precomp.o\
- l_qfiles.o\
- ../botlib/l_script.o\
- ../botlib/l_struct.o\
- l_threads.o\
- l_utils.o\
- leakfile.o\
- map.o\
- map_hl.o\
- map_q1.o\
- map_q2.o\
- map_q3.o\
- map_sin.o\
- ../qcommon/md4.o\
- nodraw.o\
- portals.o\
- textures.o\
- tree.o\
- ../qcommon/unzip.o
-
- #tetrahedron.o
-
-bspc : $(GAME_OBJS)
- $(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS)
- strip $@
-
-
-#############################################################################
-# MISC
-#############################################################################
-
-clean:
- -rm -f $(GAME_OBJS)
-
-depend:
- gcc -MM $(GAME_OBJS:.o=.c)
-
-#install:
-# cp bspci386 ..
-
-#
-# From "make depend"
-#
-
+#
+# Makefile for the BSPC tool for the Gladiator Bot
+# Intended for gcc/Linux
+#
+# TTimo 5/15/2001
+# some cleanup .. only used on i386 for GtkRadiant setups AFAIK .. removing the i386 tag
+# TODO: the intermediate object files should go into their own directory
+# specially for ../botlib and ../qcommon, the compilation flags on those might not be what you expect
+
+#ARCH=i386
+CC=gcc
+BASE_CFLAGS=-Dstricmp=strcasecmp
+
+#use these cflags to optimize it
+CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
+ -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
+ -malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
+#use these when debugging
+#CFLAGS=$(BASE_CFLAGS) -g
+
+LDFLAGS=-ldl -lm -lpthread
+
+DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
+
+#############################################################################
+# SETUP AND BUILD BSPC
+#############################################################################
+
+.c.o:
+ $(DO_CC)
+
+GAME_OBJS = \
+ _files.o\
+ aas_areamerging.o\
+ aas_cfg.o\
+ aas_create.o\
+ aas_edgemelting.o\
+ aas_facemerging.o\
+ aas_file.o\
+ aas_gsubdiv.o\
+ aas_map.o\
+ aas_prunenodes.o\
+ aas_store.o\
+ be_aas_bspc.o\
+ ../botlib/be_aas_bspq3.o\
+ ../botlib/be_aas_cluster.o\
+ ../botlib/be_aas_move.o\
+ ../botlib/be_aas_optimize.o\
+ ../botlib/be_aas_reach.o\
+ ../botlib/be_aas_sample.o\
+ brushbsp.o\
+ bspc.o\
+ ../qcommon/cm_load.o\
+ ../qcommon/cm_patch.o\
+ ../qcommon/cm_test.o\
+ ../qcommon/cm_trace.o\
+ csg.o\
+ glfile.o\
+ l_bsp_ent.o\
+ l_bsp_hl.o\
+ l_bsp_q1.o\
+ l_bsp_q2.o\
+ l_bsp_q3.o\
+ l_bsp_sin.o\
+ l_cmd.o\
+ ../botlib/l_libvar.o\
+ l_log.o\
+ l_math.o\
+ l_mem.o\
+ l_poly.o\
+ ../botlib/l_precomp.o\
+ l_qfiles.o\
+ ../botlib/l_script.o\
+ ../botlib/l_struct.o\
+ l_threads.o\
+ l_utils.o\
+ leakfile.o\
+ map.o\
+ map_hl.o\
+ map_q1.o\
+ map_q2.o\
+ map_q3.o\
+ map_sin.o\
+ ../qcommon/md4.o\
+ nodraw.o\
+ portals.o\
+ textures.o\
+ tree.o\
+ ../qcommon/unzip.o
+
+ #tetrahedron.o
+
+bspc : $(GAME_OBJS)
+ $(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS)
+ strip $@
+
+
+#############################################################################
+# MISC
+#############################################################################
+
+clean:
+ -rm -f $(GAME_OBJS)
+
+depend:
+ gcc -MM $(GAME_OBJS:.o=.c)
+
+#install:
+# cp bspci386 ..
+
+#
+# From "make depend"
+#
+
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