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/*
* See Licensing and Copyright notice in naev.h
*/
#ifndef NEBULA_H
# define NEBULA_H
/*
* Init/Exit
*/
int nebu_init (void);
void nebu_vbo_init (void);
void nebu_exit (void);
/*
* Render
*/
void nebu_render( const double dt );
void nebu_renderOverlay( const double dt );
/*
* Misc
*/
int nebu_isLoaded (void);
void nebu_genOverlay (void);
double nebu_getSightRadius (void);
void nebu_prep( double density, double volatility );
void nebu_forceGenerate (void);
void nebu_movePuffs( double x, double y );
#endif /* NEBULA_H */