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/*
* See Licensing and Copyright notice in naev.h
*/
#ifndef NLUA_VAR
# define NLUA_VAR
#include <lua.h>
/* checks if a flag exists on the variable stack */
int var_checkflag( char* str );
void var_cleanup (void);
/* individual library stuff */
int nlua_loadVar( lua_State *L, int readonly );
#endif /* NLUA_VAR */