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* Added more systems and planets to the galaxy. Areze helped.

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commit 03462224384150ecde37cb83fd36956347c8764e 1 parent 554287c
BTAxis authored

Showing 626 changed files with 7,163 additions and 7 deletions. Show diff stats Hide diff stats

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3  AUTHORS
@@ -129,6 +129,9 @@ Contributions
129 129 Devin Khan
130 130 * Modeller of the Phalanx
131 131
  132 + Areze
  133 + * Junior assistant galaxy creator
  134 +
132 135 Old Man <oldtopman@gmail.com>
133 136 * Desura Maintainer
134 137
28 dat/assets/abacus.xml
... ... @@ -0,0 +1,28 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Abacus">
  3 + <pos>
  4 + <x>15843.686373</x>
  5 + <y>970.564365</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>A02.png</space>
  9 + <exterior>methane.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Soromid</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>A</class>
  18 + <population>25</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land>land_lowclass</land>
  22 + <refuel/>
  23 + <missions/>
  24 + </services>
  25 + <commodities/>
  26 + <description>Abacus is a very large planet, by rocky planet standards. The Soromid have established a research outpots here to find out more about the structure of the planet. The outpost is pretty small, with only a couple dozen researchers on site at any one time. Tourism is out of the question.</description>
  27 + </general>
  28 +</asset>
17 dat/assets/adius.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Adius">
  3 + <pos>
  4 + <x>-2165.400011</x>
  5 + <y>-9649.663014</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-C01.png</space>
  9 + <exterior>gas.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.500000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
44 dat/assets/agino.xml
... ... @@ -0,0 +1,44 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Agino">
  3 + <pos>
  4 + <x>-11489.009570</x>
  5 + <y>8901.879853</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>M01.png</space>
  9 + <exterior>forest.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Soromid</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>A</class>
  18 + <population>4000000000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + <outfits/>
  27 + <shipyard/>
  28 + </services>
  29 + <commodities/>
  30 + <description>Agino is a bustling planet mostly full of middle class Soromid citizens. The planet doesn't excel in any area when compared to the worlds in the Soromid core, but this being a remote part of Soromid space it is still a local highlight.</description>
  31 + <bar>The person running this spaceport bar is a portly Soromid man named Alverik Sogheem. Alverik usually mans the bar himself, and he knows all his customers by name and face. It doesn't matter how long you've been away, or where you've been in the galaxy. On your return to Agino, Alverik will remember who you are and cheerfully pour you a drink. Some spacers secretly suspect he has an audiovisual database installed in his head.</bar>
  32 + </general>
  33 + <tech>
  34 + <item>Low Tech Upgrades</item>
  35 + <item>High Tech Upgrades 2</item>
  36 + <item>Missiles 1</item>
  37 + <item>Basic Outfits 1</item>
  38 + <item>Plasma 1</item>
  39 + <item>Plasma 2</item>
  40 + <item>Basic Civilian Ships</item>
  41 + <item>Light Civilian Combat Ships</item>
  42 + <item>Bulk Trade Ships</item>
  43 + </tech>
  44 +</asset>
41 dat/assets/ahmed.xml
... ... @@ -0,0 +1,41 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Ahmed">
  3 + <pos>
  4 + <x>-7128.458366</x>
  5 + <y>-3384.438830</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-H02.png</space>
  9 + <exterior>mining.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Soromid</faction>
  13 + <value>100.000000</value>
  14 + <range>3</range>
  15 + </presence>
  16 + <general>
  17 + <class>H</class>
  18 + <population>100000</population>
  19 + <hide>0.500000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + <outfits/>
  27 + </services>
  28 + <commodities/>
  29 + <description>(null)</description>
  30 + <bar>(null)</bar>
  31 + </general>
  32 + <tech>
  33 + <item>Plasma 1</item>
  34 + <item>Plasma 2</item>
  35 + <item>Laser 1</item>
  36 + <item>Ion 1</item>
  37 + <item>Kinetic 1</item>
  38 + <item>Basic Outfits 1</item>
  39 + <item>Basic Outfits 2</item>
  40 + </tech>
  41 +</asset>
40 dat/assets/aldarus.xml
... ... @@ -0,0 +1,40 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Aldarus">
  3 + <pos>
  4 + <x>7241.795137</x>
  5 + <y>-7076.236341</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>K02.png</space>
  9 + <exterior>traderoom.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Sirius</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>K</class>
  18 + <population>1000000000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land>land_lowclass</land>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + <outfits/>
  27 + </services>
  28 + <commodities>
  29 + <commodity>Food</commodity>
  30 + <commodity>Luxury Goods</commodity>
  31 + </commodities>
  32 + <description>Aldarus has vast oceans filled with an organic sludge that has little to do with water. The atmosphere is toxic and will kill an unprotected human within minutes. The sludge in the seas is a good source of raw materials for all sorts of industries though, and the lack of pollution control on the planet makes it attractive for corporations.</description>
  33 + <bar>The spaceport bar on Aldarus offers a variety of recreational activities such as gambling and competitive gaming. There are also walled-off booths for private conversations, in case the bar's main area is a little too public for comfort. Or its music too grating on the ears.</bar>
  34 + </general>
  35 + <tech>
  36 + <item>Missiles 1</item>
  37 + <item>Basic Outfits 1</item>
  38 + <item>Star Maps</item>
  39 + </tech>
  40 +</asset>
36 dat/assets/aldernael.xml
... ... @@ -0,0 +1,36 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Aldernael">
  3 + <pos>
  4 + <x>7933.811001</x>
  5 + <y>1040.994517</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>G03.png</space>
  9 + <exterior>station04.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Soromid</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>D</class>
  18 + <population>1200000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + <outfits/>
  27 + </services>
  28 + <commodities/>
  29 + <description>To an ordinary visitor, Aldernael migh appear rough and unpleasant. But when you consider that the world used to be a lifeless planet with a toxic surface and barely any atmosphere to speak of, it's really become a lot more hospitable since the Soromid began to terraform it. Currently, the planet is going through a mainstream colonization phase. New immigrants arrive every day and the Soromid habitational centers are constantly under construction.</description>
  30 + <bar>Because of the heavy development on Aldernael the spaceport bar is subject to occasional relocation. As the population grows more and bigger facilities are needed, and this goes not in the last place for the spaceport. As the spaceport grows, the bar needs to change to another building from time to time to make room for renovations.</bar>
  31 + </general>
  32 + <tech>
  33 + <item>Basic Outfits 1</item>
  34 + <item>Missiles 1</item>
  35 + </tech>
  36 +</asset>
31 dat/assets/aldous.xml
... ... @@ -0,0 +1,31 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Aldous">
  3 + <pos>
  4 + <x>3801.811993</x>
  5 + <y>-6006.223988</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>S00.png</space>
  9 + <exterior>station01.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Empire</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>S</class>
  18 + <population>10000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land>land_lowclass</land>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + </services>
  27 + <commodities/>
  28 + <description>Planet Aldous is a giant sea of a fluid toxic to humans. As far as habitability is concerned, planets like this one come dead last on the chart. Nevertheless, a handful of brave souls have chosen to make this planet their home. The ocean may be toxic, but it also happens to be the perfect environment for producing high quality positronic cirquitry.</description>
  29 + <bar>The spaceport facility is part of a larger structure that houses the entirety of this planet's human habitation. The complex more or less floats on the surface and is tightly sealed against the outside environment. Furthermore, the complex is highly compartimentalized, in case a leak somehow occurs. Even the tiniest exposure to the toxic material in Aldous' ocean is lethal. For this reason, some spacers insist on wearing breathing masks, even in the spaceport bar, just to be on the safe side.</bar>
  30 + </general>
  31 +</asset>
17 dat/assets/aldous_moon.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Aldous' moon">
  3 + <pos>
  4 + <x>3481.905633</x>
  5 + <y>-5531.743534</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-A00.png</space>
  9 + <exterior>snow.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.750000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
31 dat/assets/aleph.xml
... ... @@ -0,0 +1,31 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Aleph">
  3 + <pos>
  4 + <x>-3900.793946</x>
  5 + <y>-3495.111376</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>G02.png</space>
  9 + <exterior>mining6.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Dvaered</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>H</class>
  18 + <population>700000000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + </services>
  27 + <commodities/>
  28 + <description>In an impressive feat of un-terraforming, the Dvaered have transformed Aleph from a borderline class M to a barren wasteland. Though the world is primarily residential and sports no superheavy industry, the wastefulness of the Dvaered inhabitants more than makes up for that.</description>
  29 + <bar>The air in the spaceport bar is stuffy. The air is stuffy everywhere on this planet. No amount of air conditioning and filtering is going to get rid of the staleness completely.</bar>
  30 + </general>
  31 +</asset>
30 dat/assets/allan.xml
... ... @@ -0,0 +1,30 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Allan">
  3 + <pos>
  4 + <x>1007.596800</x>
  5 + <y>928.281600</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>000.png</space>
  9 + <exterior>station00.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Dvaered</faction>
  13 + <value>75.000000</value>
  14 + <range>0</range>
  15 + </presence>
  16 + <general>
  17 + <class>0</class>
  18 + <population>15000</population>
  19 + <hide>0.750000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + </services>
  26 + <commodities/>
  27 + <description>Allan was once a patrol station set out to patrol the southern reaches of space. But with the Incident and the regression of Imperial power, Allan was left behind. It is now barely maintained by a small contigent of Dvaered soldiers and Engineers for the use of traders.</description>
  28 + <bar>Allan does not have the resources for much, but the bar looks decent enough, with clean facilities, decent food and strong drink. A small respite from a harsh galaxy.</bar>
  29 + </general>
  30 +</asset>
17 dat/assets/allous_gg3.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Allous GG-3">
  3 + <pos>
  4 + <x>9009.335982</x>
  5 + <y>-5271.419990</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>I07.png</space>
  9 + <exterior>forest.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>I</class>
  13 + <population>0</population>
  14 + <hide>0.150000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/allous_i.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Allous I">
  3 + <pos>
  4 + <x>-3201.127144</x>
  5 + <y>-5902.861362</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>J08.png</space>
  9 + <exterior>station03.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>K</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/allous_ii.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Allous II">
  3 + <pos>
  4 + <x>7170.183779</x>
  5 + <y>2331.706992</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>J06.png</space>
  9 + <exterior>aquatic3.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>J</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
29 dat/assets/allous_station.xml
... ... @@ -0,0 +1,29 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Allous Station">
  3 + <pos>
  4 + <x>-5217.423447</x>
  5 + <y>2985.793974</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>001.png</space>
  9 + <exterior>station01.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Dvaered</faction>
  13 + <value>50.000000</value>
  14 + <range>0</range>
  15 + </presence>
  16 + <general>
  17 + <class>A</class>
  18 + <population>12445</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + </services>
  25 + <commodities/>
  26 + <description>Despite the name, Allous Station is not a military post. It is more of a scientific observation center and deep-space observatory, originally mena tto keep an eye on the high-interference nebula of PSO. Even Dvaered has a scientific community, and they paid for this station of of their own pockets. Of course, once it was built, they no longer have to pay for it as numerous warlords with dreams of intellectualism are just happy to offer their patronage.</description>
  27 + <bar>This bar looks like something one would expect from Za'lek space. Scientists and soldiers are interacting with suprising friendliness and conviality. Of course, the local warlords would tolerate nothing less.</bar>
  28 + </general>
  29 +</asset>
17 dat/assets/amatiri_i.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Amatiri I">
  3 + <pos>
  4 + <x>-6790.695294</x>
  5 + <y>2121.850081</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>I07.png</space>
  9 + <exterior>oceanic2.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/amatiri_ia.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Amatiri Ia">
  3 + <pos>
  4 + <x>-5884.762425</x>
  5 + <y>2158.826933</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-P00.png</space>
  9 + <exterior>aquatic.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.500000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/amatiri_ii.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Amatiri II">
  3 + <pos>
  4 + <x>15214.229200</x>
  5 + <y>-3059.346390</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-C00.png</space>
  9 + <exterior>desertic.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.500000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
30 dat/assets/amphion.xml
... ... @@ -0,0 +1,30 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Amphion">
  3 + <pos>
  4 + <x>6123.453755</x>
  5 + <y>2327.102217</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>P00.png</space>
  9 + <exterior>aquatic3.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Empire</faction>
  13 + <value>100.000000</value>
  14 + <range>5</range>
  15 + </presence>
  16 + <general>
  17 + <class>O</class>
  18 + <population>100000</population>
  19 + <hide>0.150000</hide>
  20 + <services>
  21 + <land>land_lowclass</land>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + </services>
  26 + <commodities/>
  27 + <description>Amphion is a popular retiirement spot for Empire officers. It is close enough to the empire core to provoke good emmories of service, but far enough away for peace. The oceans that dominate the planet's surface are calm, and the many uunderwater cities are famous all over the empire for their grandeur and opulence.</description>
  28 + <bar>The average age of the patrons here appears to be late middle age. The bar itself is done up in an old-world style tavern, low and dark, cozy and cheery. You wind up making easy friends in the amiable atmosphere here.</bar>
  29 + </general>
  30 +</asset>
17 dat/assets/anger_i.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Anger I">
  3 + <pos>
  4 + <x>1067.489280</x>
  5 + <y>-783.820800</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>A02.png</space>
  9 + <exterior>methane.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/anger_ii.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Anger II">
  3 + <pos>
  4 + <x>-1566.380527</x>
  5 + <y>1155.526618</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>K00.png</space>
  9 + <exterior>station01.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>L</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
41 dat/assets/arashu.xml
... ... @@ -0,0 +1,41 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Arashu">
  3 + <pos>
  4 + <x>-6854.762866</x>
  5 + <y>-5382.599029</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>M04.png</space>
  9 + <exterior>aquatic3.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Sirius</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>O</class>
  18 + <population>15000000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + <outfits/>
  27 + <shipyard/>
  28 + </services>
  29 + <commodities>
  30 + <commodity>Food</commodity>
  31 + <commodity>Medicine</commodity>
  32 + </commodities>
  33 + <description>Arashu is a peculiar planet. It is both oceanic and highly volcanic. The planet's submarine crust is constantly prone to earthquakes, which causes tidal waves to wash over the few parts of land. A Sirian corporation has invested in harnessing the energies released by this process, turning the planet into a profitable weapons production plant. All manufacturing happens on floating platforms, so the workers and equipment are safe from the constant seismic activity.</description>
  34 + <bar>The bar features a big display that shows the geological map of the planet. While most of the world is covered in ocean, making for a rather uninteresting map, the display also shows all volcanic activity going on at the moment. For this reason, it is actually quite interesting to watch.</bar>
  35 + </general>
  36 + <tech>
  37 + <item>Heavy Civilian Combat Ships</item>
  38 + <item>Basic Outfits 1</item>
  39 + <item>Heavy Weapons 2</item>
  40 + </tech>
  41 +</asset>
17 dat/assets/ariadus_ii.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Ariadus II">
  3 + <pos>
  4 + <x>-2249.139196</x>
  5 + <y>9494.945581</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>M05.png</space>
  9 + <exterior>aquatic2.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/ariadus_iv.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Ariadus IV">
  3 + <pos>
  4 + <x>-15096.260218</x>
  5 + <y>10875.462653</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>J03.png</space>
  9 + <exterior>oceanic.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/ariadus_vi.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Ariadus VI">
  3 + <pos>
  4 + <x>-2040.540055</x>
  5 + <y>-15891.920587</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>I04.png</space>
  9 + <exterior>mining5.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/ariadus_via.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Ariadus VIa">
  3 + <pos>
  4 + <x>-1173.021433</x>
  5 + <y>-15927.552349</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-D01.png</space>
  9 + <exterior>station00.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/ariadus_vib.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Ariadus VIb">
  3 + <pos>
  4 + <x>-791.881071</x>
  5 + <y>-15992.802931</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-P01.png</space>
  9 + <exterior>lava.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
42 dat/assets/astana.xml
... ... @@ -0,0 +1,42 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Astana">
  3 + <pos>
  4 + <x>4651.529604</x>
  5 + <y>5344.310609</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>K03.png</space>
  9 + <exterior>gas.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Empire</faction>
  13 + <value>25.000000</value>
  14 + <range>3</range>
  15 + </presence>
  16 + <general>
  17 + <class>K</class>
  18 + <population>25000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land>emp_mil_restricted</land>
  22 + <refuel/>
  23 + <bar/>
  24 + <outfits/>
  25 + </services>
  26 + <commodities/>
  27 + <description>Astana is the home of the Imperial Experimental Weapons Testing Facility. It is here where most of the neewer weapons and outfits equipped by the Empire militray are tested and qualified for active service. It is an ideal spot for this, as besides the scientists who work here, no one else wants to land on the planet.</description>
  28 + <bar>The bar is where many of the workers for the IEWTF sit down to relax. Several of them are speaking about a project that leaves you baffled Other than that, there is little reason to remain on the world for very long,</bar>
  29 + </general>
  30 + <tech>
  31 + <item>Plasma 1</item>
  32 + <item>Plasma 2</item>
  33 + <item>Heavy Weapons 1</item>
  34 + <item>Heavy Weapons 2</item>
  35 + <item>High Tech Upgrades 1</item>
  36 + <item>High Tech Upgrades 2</item>
  37 + <item>Laser 2</item>
  38 + <item>Laser 3</item>
  39 + <item>Ion 2</item>
  40 + <item>Ion 3</item>
  41 + </tech>
  42 +</asset>
17 dat/assets/atlantis_i.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Atlantis I">
  3 + <pos>
  4 + <x>3872.097592</x>
  5 + <y>3527.059193</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>D02.png</space>
  9 + <exterior>traderoom.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/awowa_iv.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Awowa IV">
  3 + <pos>
  4 + <x>-1944.424218</x>
  5 + <y>1261.644766</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-H02.png</space>
  9 + <exterior>mining2.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.500000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/awowa_v.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Awowa V">
  3 + <pos>
  4 + <x>5232.583509</x>
  5 + <y>-5915.364670</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>G01.png</space>
  9 + <exterior>mining5.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/baba_yaga.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Baba Yaga">
  3 + <pos>
  4 + <x>-1335.623801</x>
  5 + <y>-6299.351054</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-G01.png</space>
  9 + <exterior>aquatic.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>J</class>
  13 + <population>0</population>
  14 + <hide>0.350000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/baf_i.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Baf I">
  3 + <pos>
  4 + <x>757.511894</x>
  5 + <y>-359.497170</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>moon-A00.png</space>
  9 + <exterior>forest.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/baf_iv.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Baf IV">
  3 + <pos>
  4 + <x>-4519.392995</x>
  5 + <y>3145.600238</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>L00.png</space>
  9 + <exterior>mining2.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
17 dat/assets/behemoth.xml
... ... @@ -0,0 +1,17 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Behemoth">
  3 + <pos>
  4 + <x>2511.437898</x>
  5 + <y>2385.866003</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>K02.png</space>
  9 + <exterior>station00.png</exterior>
  10 + </GFX>
  11 + <general>
  12 + <class>A</class>
  13 + <population>0</population>
  14 + <hide>0.250000</hide>
  15 + <services/>
  16 + </general>
  17 +</asset>
43 dat/assets/belltower_station.xml
... ... @@ -0,0 +1,43 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Belltower Station">
  3 + <pos>
  4 + <x>-5392.086751</x>
  5 + <y>-5040.697911</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>station-fleetbase2.png</space>
  9 + <exterior>station05.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Soromid</faction>
  13 + <value>100.000000</value>
  14 + <range>2</range>
  15 + </presence>
  16 + <general>
  17 + <class>0</class>
  18 + <population>1000</population>
  19 + <hide>0.750000</hide>
  20 + <services>
  21 + <land>srm_mil_restricted</land>
  22 + <refuel/>
  23 + <bar/>
  24 + <outfits/>
  25 + <shipyard/>
  26 + </services>
  27 + <commodities/>
  28 + <description>Belltower Station is a small Soromid military outpost whose main purpose is to keep the Adiadus system in line. Being this far from the Soromid core there is little interstellar traffic, and some of the inhabitants might start to wonder if they're really still part of the Soromid collective at all. Belltower is here to reassure them that they are.</description>
  29 + <bar>The bar has a door that leads directly to the cell block. Prisoners here don't usually stay very long. Belltower has neither the capacity nor the authority to deal with more than petty criminals on its own. More serious offenders are transferred to the penal facilities on Agino, in the Zintar system.</bar>
  30 + </general>
  31 + <tech>
  32 + <item>Plasma 1</item>
  33 + <item>Plasma 2</item>
  34 + <item>Basic Outfits 1</item>
  35 + <item>Basic Outfits 2</item>
  36 + <item>Heavy Weapons 1</item>
  37 + <item>High Tech Upgrades 1</item>
  38 + <item>Missiles 2</item>
  39 + <item>Star Maps</item>
  40 + <item>Light Civilian Combat Ships</item>
  41 + <item>Heavy Civilian Combat Ships</item>
  42 + </tech>
  43 +</asset>
49 dat/assets/benedict.xml
... ... @@ -0,0 +1,49 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<asset name="Benedict">
  3 + <pos>
  4 + <x>-5107.427652</x>
  5 + <y>5061.206587</y>
  6 + </pos>
  7 + <GFX>
  8 + <space>J07.png</space>
  9 + <exterior>methane.png</exterior>
  10 + </GFX>
  11 + <presence>
  12 + <faction>Soromid</faction>
  13 + <value>175.000000</value>
  14 + <range>5</range>
  15 + </presence>
  16 + <general>
  17 + <class>J</class>
  18 + <population>215000</population>
  19 + <hide>0.250000</hide>
  20 + <services>
  21 + <land/>
  22 + <refuel/>
  23 + <bar/>
  24 + <missions/>
  25 + <commodity/>
  26 + <outfits/>
  27 + <shipyard/>
  28 + </services>
  29 + <commodities/>
  30 + <description>(null)</description>
  31 + <bar>(null)</bar>
  32 + </general>
  33 + <tech>
  34 + <item>Plasma 1</item>
  35 + <item>Plasma 2</item>
  36 + <item>Basic Outfits 1</item>
  37 + <item>Basic Outfits 2</item>
  38 + <item>Heavy Weapons 1</item>
  39 + <item>Laser 1</item>
  40 + <item>Ion 1</item>
  41 + <item>Kinetic 1</item>
  42 + <item>Missiles 1</item>
  43 + <item>Star Maps</item>
  44 + <item>Basic Civilian Ships</item>
  45 + <item>Basic Trade Ships</item>
  46 + <item>Bulk Trade Ships</item>
  47 + <item>Light Civilian Combat Ships</item>
  48 + </tech>
  49 +</asset>
31 dat/assets/benteen.xml