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Version 0.1: an exercise in minimalism

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@bobbykjack bobbykjack released this 02 Oct 16:56

Absolute minimal 'gameplay': present simple title screen, level, and win screen. Level just has a single win condition — complete one move — although that won't even be properly implemented yet. Instead, just hit space to skip a turn and win (i.e. the same effect, just hard-coded).