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I make open source tools for game development.


Unreal Engine Tools

Also check out my Unreal Engine List for more tools and plugins.

Maya Tools

  • Workflow Tools - A collection of tools for working faster in Maya. Includes RMB menu hook for extending right click menus.
  • Pymetanode - A simple solution for storing python objects as data on nodes in Maya.
  • Pulse - A rigging framework and toolkit for creating any type of character and prop.
  • boScripts - An older set of Maya tools for a variety of tasks.


  • Workspace - My personal git, shell, and other prefs for a consistent env across multiple computers. Includes AHK Window Mover.
  • Dotfiles - A collection of configuration and ignorefiles.


  1. maya-pulse maya-pulse Public

    A rigging framework and toolkit built for Maya.

    Python 17 4

  2. maya-pymetanode maya-pymetanode Public

    A simple solution for storing python objects as data on nodes in Maya.

    Python 24 5

  3. maya-workflowtools maya-workflowtools Public

    A set of various tools for Maya

    Python 7 2

  4. boScripts boScripts Public

    A collection of scripts and plug-ins for Maya. Written in python, mel and pymel.

    Python 26 10

  5. GameItemsPlugin GameItemsPlugin Public

    An Unreal plugin with classes and tools for creating gameplay items, inventories and equipment.

    C++ 8 1

  6. ExtendedGameplayAbilitiesPlugin ExtendedGameplayAbilitiesPlugin Public

    Unreal plugins that extend gameplay abilities and related systems.

    C++ 4