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@awulkiew awulkiew Jul 6, 2018
Only for 2d boxes? Btw, is it needed to call `math::equals`? Why not operators `<=` and `>=`? After assignment of the bounds we should be certain that these are the exact numbers. `math::equals` uses machine epsilon scaled by the number's magnitude so it's slower and not exact.
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include/boost/geometry/util/is_inverse.hpp
awulkiew vissarion
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