From 1670f5ef6625d5982442d45e692015d6e7263f49 Mon Sep 17 00:00:00 2001 From: Jose Rodriguez Date: Sun, 12 Oct 2025 11:36:09 +0200 Subject: [PATCH] refact: update links to forum to use forum.boriel.com --- README.md | 2 +- docs/archive.md | 2 +- docs/external_resources.md | 8 ++++---- docs/index.md | 4 ++-- docs/library/print64x32.bas.md | 2 +- docs/released_programs.md | 14 +++++++------- docs/released_programs/zx81.md | 2 +- docs/tutorials.md | 4 ++-- src/lib/arch/zx48k/stdlib/mj/fourspriter.bas | 2 +- src/lib/arch/zxnext/stdlib/mj/fourspriter.bas | 2 +- 10 files changed, 21 insertions(+), 21 deletions(-) diff --git a/README.md b/README.md index 19184b400..856fe726a 100644 --- a/README.md +++ b/README.md @@ -35,7 +35,7 @@ This is a very little help file. - For DOCUMENTATION in English go to the [ZX BASIC docs](https://zxbasic.readthedocs.io/en/latest/). - - For help, support, updates meet the community at the [forum](https://www.boriel.com/forum). + - For help, support, updates meet the community at the [forum](https://forum.boriel.com/). INSTALLATION diff --git a/docs/archive.md b/docs/archive.md index 28f52f5c6..785a4eb0e 100644 --- a/docs/archive.md +++ b/docs/archive.md @@ -8,7 +8,7 @@ repository (git). ## Latest Version You can contribute to ZX BASIC by reporting possible bugs or improvement suggestions at the -[forum](http://www.boriel.com/forum) or in social media. +[forum](https://forum.boriel.com/) or in social media. The latest stable version is **1.18.3**. Click on the desired icon below to download the package suitable for your platform: diff --git a/docs/external_resources.md b/docs/external_resources.md index 83cd40d92..4abecbcc0 100644 --- a/docs/external_resources.md +++ b/docs/external_resources.md @@ -11,7 +11,7 @@ A free IDE created by [Tony Thompson](http://www.users.on.net/~tonyt73). This po generic 8-bit and 16-bit projects, and can be set up to be used with ZX Basic. Have a look at the [TommyGun files](https://sourceforge.net/projects/tommygun/files/) page. -To integrate ZX Basic with Tommy Gun, please follow this [tutorial](https://www.boriel.com/forum/showthread.php?tid=110). +To integrate ZX Basic with Tommy Gun, please follow this [tutorial](https://forum.boriel.com/showthread.php?tid=110). ### SpectNet IDE A free and impressive IDE created by [Istvan Novak](https://github.com/Dotneteer). @@ -42,8 +42,8 @@ I find this very useful. ##Engines There are several external engines that can be used within compiler to achieve effects like multicolour display, or sprite handling. -* [FASE](https://www.boriel.com/forum/showthread.php?tid=568) - (or [here](https://www.boriel.com/forum/showthread.php?tid=575)), a sprite, tile and map engine. +* [FASE](https://forum.boriel.com/showthread.php?tid=568) + (or [here](https://forum.boriel.com/showthread.php?tid=575)), a sprite, tile and map engine. * [Nirvana](https://spectrumcomputing.co.uk/entry/30001/ZX-Spectrum/NIRVANA_ENGINE) (or [https://www.ime.usp.br/~einar/bifrost/ here]), a multicolour 8x2 (30x22 chars) graphics engine. * [Nirvana+](https://spectrumcomputing.co.uk/entry/30002/ZX-Spectrum/NIRVANA_ENGINE) @@ -53,5 +53,5 @@ There are several external engines that can be used within compiler to achieve e * [Bifrost*2](https://spectrumcomputing.co.uk/entry/30003/ZX-Spectrum/BIFROST*2_ENGINE) (or [https://www.ime.usp.br/~einar/bifrost/ here]), a multicolour 8x1 (20x22 chars) graphics engine. * [Zxodus\]\[Engine](https://spectrumcomputing.co.uk/entry/26639/ZX-Spectrum/ZXodus_Engine) - (or [here](https://www.boriel.com/forum/showthread.php?tid=568)), a 3d maze and RPG engine with + (or [here](https://forum.boriel.com/showthread.php?tid=568)), a 3d maze and RPG engine with multicolour 8x1 (18x18 chars) support. diff --git a/docs/index.md b/docs/index.md index 3eb16e062..0b5f2be27 100644 --- a/docs/index.md +++ b/docs/index.md @@ -50,8 +50,8 @@ Get the latest version of Boriel BASIC from the [archive](archive.md). ## Help and Support -* [Community Forum](http://www.boriel.com/forum) -
Have a question? Need help or comment a report a bug? Go to the [Boriel BASIC forum](http://www.boriel.com/forum) +* [Community Forum](https://forum.boriel.com/) +
Have a question? Need help or comment a report a bug? Go to the [Boriel BASIC forum](https://forum.boriel.com/) ## External resources diff --git a/docs/library/print64x32.bas.md b/docs/library/print64x32.bas.md index eb25adcce..4fff115fe 100644 --- a/docs/library/print64x32.bas.md +++ b/docs/library/print64x32.bas.md @@ -6,7 +6,7 @@ This further enhances the screen by allowing 32 rows of 6 pixels instead of 24 r This allows 2048 character positions on the screen. Note that the screen tables file, needed for inclusion, can be downloaded from the forum -thread http://www.boriel.com/forum/wishlist/64-char-print-32-lines-version-t680.html +thread https://forum.boriel.com/wishlist/64-char-print-32-lines-version-t680.html ## Usage diff --git a/docs/released_programs.md b/docs/released_programs.md index a24282e87..d459ed3f7 100644 --- a/docs/released_programs.md +++ b/docs/released_programs.md @@ -745,7 +745,7 @@ Year: 2013 Source: Yes -Link: [https://www.boriel.com/forum/showthread.php?tid=410](https://www.boriel.com/forum/showthread.php?tid=410) +Link: [https://forum.boriel.com/showthread.php?tid=410](https://forum.boriel.com/showthread.php?tid=410) ![Speccywars.png](img/games/speccywars.png) @@ -990,7 +990,7 @@ Year: 2016 Source: No -Link: [https://www.boriel.com/forum/showthread.php?tid=764](https://www.boriel.com/forum/showthread.php?tid=764) +Link: [https://forum.boriel.com/showthread.php?tid=764](https://forum.boriel.com/showthread.php?tid=764) ![EmsChristmasCardDemo.png](img/games/emschristmascarddemo.png) @@ -1005,7 +1005,7 @@ Year: 2016 Source: No -Link: [https://www.boriel.com/forum/showthread.php?tid=747](https://www.boriel.com/forum/showthread.php?tid=747) +Link: [https://forum.boriel.com/showthread.php?tid=747](https://forum.boriel.com/showthread.php?tid=747) ![JRPGTest.png](img/games/jrpgtest.png) @@ -1020,7 +1020,7 @@ Year: 2016 Source: No -Link: [https://www.boriel.com/forum/showthread.php?tid=757](https://www.boriel.com/forum/showthread.php?tid=757) +Link: [https://forum.boriel.com/showthread.php?tid=757](https://forum.boriel.com/showthread.php?tid=757) Description: @@ -1137,7 +1137,7 @@ Year: 2013 Source: Yes -Link: [https://www.boriel.com/forum/showthread.php?tid=529](https://www.boriel.com/forum/showthread.php?tid=529) +Link: [https://forum.boriel.com/showthread.php?tid=529](https://forum.boriel.com/showthread.php?tid=529) ![P3efilebrowser.png](img/games/p3efilebrowser.png) @@ -1152,7 +1152,7 @@ Year: 2014 Source: Yes -Link: [https://www.boriel.com/forum/showthread.php?tid=299&pid=4142#pid4142](https://www.boriel.com/forum/showthread.php?tid=299&pid=4142#pid4142) +Link: [https://forum.boriel.com/showthread.php?tid=299&pid=4142#pid4142](https://forum.boriel.com/showthread.php?tid=299&pid=4142#pid4142) ![MultiIOboard.png](img/games/multiioboard.png) @@ -1167,7 +1167,7 @@ Year: 2015 Source: No -Link: [https://www.boriel.com/forum/showthread.php?tid=644](https://www.boriel.com/forum/showthread.php?tid=644) +Link: [https://forum.boriel.com/showthread.php?tid=644](https://forum.boriel.com/showthread.php?tid=644) ![TheSpectrumClient.png](img/games/thespectrumclient.png) diff --git a/docs/released_programs/zx81.md b/docs/released_programs/zx81.md index 8f063ad89..f593f091a 100644 --- a/docs/released_programs/zx81.md +++ b/docs/released_programs/zx81.md @@ -36,7 +36,7 @@ Year: 2016 Source: yes -Link: [https://www.boriel.com/forum/showthread.php?tid=730](https://www.boriel.com/forum/showthread.php?tid=730) +Link: [https://forum.boriel.com/showthread.php?tid=730](https://forum.boriel.com/showthread.php?tid=730) Description: a slideshow. diff --git a/docs/tutorials.md b/docs/tutorials.md index 0161c463a..6daf018d3 100644 --- a/docs/tutorials.md +++ b/docs/tutorials.md @@ -10,7 +10,7 @@ Link: [http://goo.gl/4jPd5](http://goo.gl/4jPd5) ## Making ZX Basic to work with Tommy Gun Author: Boriel
-Link: [https://www.boriel.com/forum/showthread.php?tid=110](https://www.boriel.com/forum/showthread.php?tid=110) +Link: [https://forum.boriel.com/showthread.php?tid=110](https://forum.boriel.com/showthread.php?tid=110) ## How to Use Inline Assembly @@ -32,4 +32,4 @@ and via [Google](http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_ ## Using Beepola with ZX BASIC Author: LTee
-Link: [https://www.boriel.com/forum/showthread.php?tid=368](https://www.boriel.com/forum/showthread.php?tid=368) +Link: [https://forum.boriel.com/showthread.php?tid=368](https://forum.boriel.com/showthread.php?tid=368) diff --git a/src/lib/arch/zx48k/stdlib/mj/fourspriter.bas b/src/lib/arch/zx48k/stdlib/mj/fourspriter.bas index 1bb8beecd..0fa7e1793 100644 --- a/src/lib/arch/zx48k/stdlib/mj/fourspriter.bas +++ b/src/lib/arch/zx48k/stdlib/mj/fourspriter.bas @@ -8,7 +8,7 @@ '' ------------------------------------------------------------------------- '' Use/modify as you like. You may want to try Fourspriter MK3 by Britlion, '' which works differently and is really faster. Check ZX Basic forums at -'' http://www.boriel.com/forum/how-to-tutorials/topic400.html +'' https://forum.boriel.com/how-to-tutorials/topic400.html '' ------------------------------------------------------------------------- '' ------------------------------------------------------------------------- diff --git a/src/lib/arch/zxnext/stdlib/mj/fourspriter.bas b/src/lib/arch/zxnext/stdlib/mj/fourspriter.bas index 1bb8beecd..0fa7e1793 100644 --- a/src/lib/arch/zxnext/stdlib/mj/fourspriter.bas +++ b/src/lib/arch/zxnext/stdlib/mj/fourspriter.bas @@ -8,7 +8,7 @@ '' ------------------------------------------------------------------------- '' Use/modify as you like. You may want to try Fourspriter MK3 by Britlion, '' which works differently and is really faster. Check ZX Basic forums at -'' http://www.boriel.com/forum/how-to-tutorials/topic400.html +'' https://forum.boriel.com/how-to-tutorials/topic400.html '' ------------------------------------------------------------------------- '' -------------------------------------------------------------------------