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Double tap event fires when touching with two fingers #5

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ggoodman opened this Issue Jun 14, 2012 · 2 comments

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I do not think that this is the intended behaviour.

In looking at the double-tap recognizer it would seem that no logic is included to recognize whether the taps relate to the same pointer (finger).

Similarly, I found on an iPad3/iOS5.1 that the Gesture Event Logger demo will trigger longpress and doubletap the first couple times you trigger scale. When I touch down with my 2 fingers to begin scaling, I get a "doubletap" log. Continuing, half a second into scaling, I get "longpress."

There needs to be some logic to short out the triggering of other events. While technically, scaling does result in keeping your fingers on the surface (a longpress), in order to be really useful, the key events you should be providing are ones that relate to common UX behaviors (which I'm sure you already know), so a longpress should be only when you tap and hold in place, commonly to raise a context menu.

@matthewrobertson matthewrobertson added a commit to matthewrobertson/pointer.js that referenced this issue Jun 22, 2012

@matthewrobertson matthewrobertson fix for longpress on durring scale bug reported in issue #5 253233a
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borismus commented Mar 27, 2013

Fixed by Matt's patch.

@borismus borismus closed this Mar 27, 2013

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