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babal/CHANGELOG.txt
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2003.02.19 | |
- Re-organised JGLBabalCanvas to better handle resizing | |
- Pause | |
- Properly handle time when game not running (e.g. minimized window or applet | |
stopped) | |
- Fixed: If leftmost column is filled, you can move past the left the space of | |
one column | |
- On startup, choose correct initial position rather than defaulting to centre | |
(and immediately crashing if the centre is not filled) | |
- If crash lands on empty row, move forward until non-empty row is found. | |
- Ball rotation wraps around so it is always in [0,360). | |
- Basic joystick support in the pyopengl version. No analog controls. | |
- When calling v_zero_cb in MotionPhysics, calculate time at which velocity was | |
actually zero and call it with MotionPhysics in the state it would have been | |
at that time. This prevents the ball shooting off in the opposite direction | |
when you decelerate it and the game is running at a low framerate. | |
2003.02.14 | |
- Initial Release |