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This is the source code for the second Cocos2D game I ever made... and the first time I'd used particles, menu's, multi-levels etc. So it's really, really rough... please bear that in mind before saying how crap the code is. It does work though.
Objective-C C
Branch: master

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.svn First and final commit
AirMail.xcodeproj First and final commit
Classes First and final commit
Resources First and final commit
libs First and final commit
.DS_Store First and final commit
AirMail_Prefix.pch First and final commit
CCDebug.h First and final commit
Database.h
Database.m First and final commit
Fav.h
Fav.m First and final commit
Globals.h First and final commit
Globals.m
Icon.png First and final commit
LICENSE.cocos2d First and final commit
LICENSE.cocosdenshion
Level.h
Level.m First and final commit
Particle_MailDelivered.pex
Setting.h First and final commit
Setting.m First and final commit
Sprite.h First and final commit
Sprite.m
The AntiSanta HD-Info.plist First and final commit
Utils.h First and final commit
Utils.m
main.m
spritessql_temp.rtf First and final commit
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