This is the source code for the second Cocos2D game I ever made... and the first time I'd used particles, menu's, multi-levels etc. So it's really, really rough... please bear that in mind before saying how crap the code is. It does work though.
Objective-C C
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.svn First and final commit Jul 15, 2011
AirMail.xcodeproj First and final commit Jul 15, 2011
Classes First and final commit Jul 15, 2011
Resources
libs First and final commit Jul 15, 2011
.DS_Store
AirMail_Prefix.pch
CCDebug.h First and final commit Jul 15, 2011
Database.h
Database.m
Fav.h First and final commit Jul 15, 2011
Fav.m First and final commit Jul 15, 2011
Globals.h First and final commit Jul 15, 2011
Globals.m First and final commit Jul 15, 2011
Icon.png First and final commit Jul 15, 2011
LICENSE.cocos2d
LICENSE.cocosdenshion First and final commit Jul 15, 2011
Level.h First and final commit Jul 15, 2011
Level.m
Particle_MailDelivered.pex First and final commit Jul 15, 2011
Setting.h
Setting.m
Sprite.h
Sprite.m
The AntiSanta HD-Info.plist First and final commit Jul 15, 2011
Utils.h First and final commit Jul 15, 2011
Utils.m
main.m First and final commit Jul 15, 2011
spritessql_temp.rtf