This is the source code for the second Cocos2D game I ever made... and the first time I'd used particles, menu's, multi-levels etc. So it's really, really rough... please bear that in mind before saying how crap the code is. It does work though.
Objective-C C
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AirMail.xcodeproj
Classes
Resources
libs
.DS_Store
AirMail_Prefix.pch
CCDebug.h
Database.h
Database.m
Fav.h
Fav.m
Globals.h
Globals.m
Icon.png
LICENSE.cocos2d
LICENSE.cocosdenshion
Level.h
Level.m
Particle_MailDelivered.pex
Setting.h
Setting.m
Sprite.h
Sprite.m
The AntiSanta HD-Info.plist
Utils.h
Utils.m
main.m
spritessql_temp.rtf