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This is the source code for the second Cocos2D game I ever made... and the first time I'd used particles, menu's, multi-levels etc. So it's really, really rough... please bear that in mind before saying how crap the code is. It does work though.
branch: master
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.svn
AirMail.xcodeproj
Classes First and final commit
Resources
libs First and final commit
.DS_Store
AirMail_Prefix.pch First and final commit
CCDebug.h First and final commit
Database.h
Database.m First and final commit
Fav.h First and final commit
Fav.m First and final commit
Globals.h First and final commit
Globals.m
Icon.png
LICENSE.cocos2d First and final commit
LICENSE.cocosdenshion
Level.h
Level.m First and final commit
Particle_MailDelivered.pex First and final commit
Setting.h First and final commit
Setting.m
Sprite.h
Sprite.m
The AntiSanta HD-Info.plist
Utils.h
Utils.m First and final commit
main.m
spritessql_temp.rtf First and final commit
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