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This is the source code for the second Cocos2D game I ever made... and the first time I'd used particles, menu's, multi-levels etc. So it's really, really rough... please bear that in mind before saying how crap the code is. It does work though.
Objective-C C
Branch: master
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.svn
AirMail.xcodeproj
Classes First and final commit
Resources First and final commit
libs First and final commit
.DS_Store First and final commit
AirMail_Prefix.pch
CCDebug.h
Database.h
Database.m First and final commit
Fav.h First and final commit
Fav.m
Globals.h First and final commit
Globals.m
Icon.png First and final commit
LICENSE.cocos2d
LICENSE.cocosdenshion
Level.h
Level.m
Particle_MailDelivered.pex First and final commit
Setting.h First and final commit
Setting.m First and final commit
Sprite.h
Sprite.m
The AntiSanta HD-Info.plist
Utils.h First and final commit
Utils.m
main.m
spritessql_temp.rtf
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