Hello and welcome to SteamHeart, an upcoming indie RPGenre bender designed and developed by yours truly.
Concept
SteamHeart is aimed at recreating some of the classic Tactics RPGs of yore (Final Fantasy Tactics, Tactics Ogre, Fire Emblem, etc) and, hopefully, bringing it into the modern era with procedurally generated maps, expansive class tree, and more.
Trying the Demo Thusfar
The demo is currently available via Simmer.IO
Known issues
-A few Abilities and Status Effects are not operating as fully intended
These include: Stun, Weaken
-The numbers are too high!
Some classes are OP, have fun with that
-Battle does not always end when it should
I mean that in two ways, sometimes it won't trigger the ending
yet other times, it will crash for unknown reasons
-No visual indicators of damage
-Characters sometimes "unjump" tweening into the ground rather than up
-Sometimes battle isn't visible after creating a character
All other issues please send to entro@chaosindivide.com or contact me via other known means
Prerequisites
You will need a copy of the UnityEditor
1) Download the repository
2) Open your UnityEditor
a) locate the Unity Projects directory (or create it)
3) Create a new Project
a) title it "Folk Heroes" to ensure compatability (maybe? I have no idea if that will matter)
4) Clone this Repo
a) paste the contents of the cloned directory into the "Folk Heroes" project folder, merging and replacing existing files
5) ??????
6) Profit!
Authors
- Tyler Brandt - Art, design, scripting - McWenker
License
This project is licensed under a Creative Commons BY-NC license. Currently the project is non-commercial, however that obviously may change going forward if things go well.
Acknowledgments
- Tip of the hat to Vox for his various assistances