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Add an option to generate noise during speech-dispatcher execution #346

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sthibaul opened this issue May 28, 2020 · 1 comment
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@sthibaul
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Some headphones or sound system go idle when no sound is produced. This means that the beginning of all sentences are eaten by the wake-up of the sound system.

It would be useful to add an option to speech-dispatcher to permanently generate noise, so as to keep such systems up and running. The volume of the noise should be configurable, to make it loud enough to avoid the system going idle, but silent enough to avoid user headache.

The implementation could be a mere thread started during speech-dispatcher startup, that just generates the noise and pushes it to an instance of audio output.

@nmstoker
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This would be useful. I wonder if you made it high enough pitch, if it would be possible for it to still keep the sound system active yet also high enough that the user wouldn't hear it (although dogs might be annoyed by it!)

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