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Platformer Prototypes

Various prototypes for 2D platformers, including:

Fishdrop

Fast-paced 2D platformer focused on momentum and simple controls (just one action button!).

Built in Godot using GDScript.

dash counter

Controls

  • ARROW KEYS to MOVE
  • Hold SPACE while grounded to CROUCH
  • Hold SPACE while grounded and MOVING to SLIDE
  • While CROUCHING/SLIDING, let go of SPACE to JUMP
  • Hold SPACE while airborne to drop down

Running

Download and run the Windows and/or Linux binaries, fishdrop.exe and fishdrop.x86_64 respectively.

Dash Counter

Even faster-paced 2D platformer, this time with a horizontal DASH.

Built in Unity using C#.

dash counter

Controls

  • WASD to MOVE
  • Press J while grounded to JUMP
  • Press J while in air to DOUBLE JUMP
  • Press K to DASH (vertical momentum is conserved after DASH)
  • Hold direction into wall to WALL SLIDE
  • Press J while WALL SLIDING to WALL JUMP (gives horizontal momentum away from wall)

Running

Download and run the Mac binary dash_counter.app.

Probably also possible to open the project in the Unity Editor and build from there.

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Prototypes for 2D platformers

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