Shaden is a modular audio synthesizer. Patches for the synthesizer are written in a Lisp dialect. A REPL and HTTP interface are provided for interacting with the synthesizer in real-time. I started this project as a way of learning more about digital signal processing and music theory. Consider this an art project.
The name "shaden" comes from the Cycle of Galand book series by Edward W. Robertson.
- Lisp interpreter for creating patches
- Large collection of builtin Units
- Music theory primitives
- MIDI controller and clock input
- Single-sample feedback loops
- Editor plugins for sending expressions to the synth for evaluation:
On macOS you can install these dependencies with:
brew install go portaudio portmidi
$ go get -u github.com/brettbuddin/shaden $ shaden -h Usage of shaden: -addr string http address to serve (default ":5000") -device-frame int frame size used when writing to audio device (default 1024) -device-in int input device -device-latency string latency setting for audio device (default "low") -device-list list all devices -device-out int output device (default 1) -repl REPL -seed int random seed flag: help requested
$ shaden -repl > (define gen (unit/gen)) > (-> gen (table :freq (hz 300))) > (emit (<- gen :sine))
$ shaden examples/frequency-modulation.lisp
$ shaden $ curl -X POST http://127.0.0.1:5000/eval -d "(define source (unit/gen)) ; ..."
This is my preferred way of interacting with the synthesizer. I've written a small Vim plugin that can send over snippets of Lisp code to the program for evaluation. You can find that plugin here.
The HTTP interface is limited to Lisp evaluation at the moment, but I have hopes of providing an API for direct graph manipulation via HTTP.
For a more information about the Lisp dialect bundled with Shaden, check out the wiki.
The best way to get to know the way patching works in Shaden is to look at the examples directory. As far as sounds that can be created with it: