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Commits on Sep 8, 2015
  1. Merge pull request #103 from brianchirls/develop

    brianchirls committed Sep 8, 2015
    Release Summer 2015
Commits on Sep 5, 2015
  1. Time parameters passed through a modulo operation. Noise functions do…

    brianchirls committed Sep 5, 2015
    …n't like very large numbers provided by Date.now(). (#90)
Commits on Sep 4, 2015
  1. Refactor color validator function

    brianchirls committed Sep 4, 2015
    - only allocate regexes once
    - get color name values from canvas instead of CSS; upcoming versions of Chrome no longer report color values in computed style
    - tighten up variable declarations
    - failed validation reverts to default value
Commits on Sep 3, 2015
  1. Blur shaders use fewer varyings

    brianchirls committed Sep 3, 2015
    Before, we had a special case for browsers/GPUs that did not support 10 varyings.
    New shaders squeeze everything into less than 8. WebGL spec guarantees support for
    at least 8 varyings, so these should work everywhere without the need for a special
    case. This will hopefully be faster on low-end GPUs and maybe avoid varying packing
    bugs in some GPU drivers.
Commits on Aug 26, 2015
  1. More verbose shader linking errors

    brianchirls committed Aug 26, 2015
    - spelled "initialize" correctly. Speak American.
    - Shader linking errors include the name of the shader to make bug reporting easier
Commits on Jul 1, 2015
  1. Add startColor input to Accumulator effect (#23)

    brianchirls committed Jul 1, 2015
    See note at: #23 (comment)
    
    The accumulator node will be cleared to startColor when it's initialized or resized so that adjustment layers have something to draw on top of. Eliminates the need to start with a color generator node that is then removed.
Commits on Jun 28, 2015
  1. Merge pull request #96 from brianchirls/lut

    brianchirls committed Jun 28, 2015
    Added Color Look-Up Table effect, with example
Commits on Jun 26, 2015
Commits on Jun 25, 2015
  1. Fixed some lint errors

    brianchirls committed Jun 25, 2015
Commits on Jun 16, 2015
Commits on Jun 15, 2015
Commits on Jun 14, 2015
  1. Bug fix: Destorying Seriously instance fails to clean up node objects #…

    brianchirls committed Jun 14, 2015
    …92
    
    - with unit test for the specific condition
Commits on Jun 12, 2015
  1. Fixed some spaces, text

    brianchirls committed Jun 12, 2015
Commits on Jun 10, 2015
Commits on Jun 9, 2015
  1. Color Temperature effect

    brianchirls committed Jun 9, 2015
Commits on May 15, 2015
  1. Bug fix: common shaders failed to rebuild when restoring lost WebGL c…

    brianchirls committed May 15, 2015
    …ontext
    
    - include additional unit test for this bug
Commits on May 12, 2015
  1. Added `barsRate` parameter to TV Glitch effect... (#82)

    brianchirls committed May 12, 2015
    so speed of horizontal bars can be adjusted independently from distortion
Commits on May 11, 2015
  1. Correct Gamma blending applied to select plugins (#86)

    brianchirls committed May 11, 2015
    - Plugins:
      - accumulator
      - blend
      - blur
      - directional blur
      - split
    - Default gamma set to 2.2