brihernandez Update v1.1
1fac75e Feb 1, 2020
Update v1.1
- Updated to Unity v5.6.7f1
- Renamed `GetLiftAtAaoa` to `GetLiftAtAOA` to fix typo
- Renamed `GetDragAtAaoa` to `GetDragAtAOA` to fix typo
- Debug ray for lift direction shows correct direction
- Added `#if UNITY_EDITOR` check to prevent Editor-only code from causing issues in a built game
- Control surfaces can have asymmetric deflection limits (e.g. max 30, min 10)
- Control surface deflecton can be limited with speed by using `maxTorque`
- Made `TargetDeflection` property a simple public variable `targetDeflection`
- FighterJet prefab has increased thrust
- FighterJet prefab control surfaces demonstrate the new `maxTorque` on ControlSurfaces
1fac75e