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Pinned repositories

  1. real-time-pbr

    This is a physically based real-time renderer made for learning purposes.

    C++ 60 1

  2. client-server-webrtc-example

    An example for using WebRTC to communicate between a JavaScript client and a C++ server.

    C++ 84 22

  3. 3d-engine-rust

    A 3D game engine written in Rust.

    Rust 7

  4. liang-renderer

    A toy physically based ray tracer modeled after pbrt.

    C++

  5. eo-converter

    This is a utility for my physically based real-time renderer that converts models stored in .obj/.fbx files to a custom .eo format that is optimized for loading into the engine.

    C++

  6. jhuacm-minecraft-bot

    A minecraft bot for use on the JHU ACM server found at london.acm.jhu.edu or blocks.acm.jhu.edu on the default server port.

    Python 1

33 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Mon Wed Fri

Contribution activity

December 2018

brkho has no activity yet for this period.

November 2018

2 contributions in private repositories Nov 26 – Nov 28

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