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Branch: master
Commits on Jun 23, 2014
  1. Eagle files moved to eagle project

    Nephirus authored
Commits on Dec 30, 2013
  1. @pasky

    equalizer: Fix high CPU usage by waiting a tiny bit in case of no dat…

    pasky authored
    …a fetched from soundcard
  2. @pasky
  3. @pasky

    equalizer: MIN_FREQ 30 -> 50

    pasky authored
  4. @pasky

    rainbow2d: Simplify

    pasky authored
Commits on Jan 14, 2013
  1. @Nephirus

    Merge branch 'v2.2'

    Nephirus authored
  2. @Nephirus
  3. @Nephirus

    board v2.2 partlist

    Nephirus authored
  4. @Nephirus

    board v2.1 partlist

    Nephirus authored
Commits on Dec 23, 2012
  1. @pborky
Commits on Dec 22, 2012
  1. @pborky

    Update host_python/equalizer.py

    pborky authored
    fix range of autocorrelation
  2. host_python/cellular.py: +x

    Ledbar Ledbar authored
  3. @pasky

    Merge blinkenlight:ledbar

    pasky authored
  4. @pasky
  5. @pborky
  6. @pborky

    Update host_python/equalizer.py

    pborky authored
  7. @pborky

    nicer equalizer!!

    pborky authored
Commits on Dec 10, 2012
  1. Implemented a 2d soothing rainbow

    Ledbar Ledbar authored
Commits on Dec 7, 2012
  1. @czestmyr

    Added a program for outputting the CZK exchange rates onto a 5x4 matrix

    czestmyr authored
    Signed-off-by: Cestmir Houska <czestmyr@gmail.com>
Commits on Nov 30, 2012
  1. @Mrkvak

    Don't display stderr, path fix

    Mrkvak authored
  2. @Mrkvak
Commits on Nov 29, 2012
  1. @Mrkvak
Commits on Nov 21, 2012
  1. @Nephirus

    gerber files

    Nephirus authored
  2. @Nephirus

    silkscreen update

    Nephirus authored
Commits on Nov 16, 2012
  1. @pasky
Commits on Oct 30, 2012
  1. @Sanqui

    cellular.py: impleement a individual color mode. Default setting

    Sanqui authored
    is pretty vivid and good to go.
  2. @Sanqui
Commits on Oct 17, 2012
  1. @Sanqui
  2. @Sanqui
Commits on Sep 14, 2012
  1. @pasky

    equalizer: Shorten CHUNK_SIZE, partially compensate with HISTORY_SIZE

    pasky authored
    CHUNK_SIZE will make the FFT buckets bigger, causing better space usage
    by pixels; it will also reduce latency. with original HISTORY_SIZE,
    there is too much flicker.
  2. @pasky
  3. @pasky
  4. @pasky
  5. @pasky

    equalizer: MIN_FREQ 50 -> 30

    pasky authored
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