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Commits on Mar 22, 2017
  1. Merge pull request #47 from rrhyne/master

    brnkhy committed Mar 22, 2017
    Remove .AI namespacing on NavMeshAgent calls
Commits on Jan 19, 2017
  1. Update README.md

    brnkhy committed Jan 19, 2017
Commits on Jan 6, 2017
Commits on Dec 17, 2016
  1. Update UniRx

    brnkhy committed Dec 17, 2016
Commits on Nov 6, 2016
Commits on Oct 15, 2016
  1. change api class to work with v1

    brnkhy committed Oct 15, 2016
    it's just the simplest fixes to make it run. Not using new v1 features or anything.
Commits on Oct 11, 2016
Commits on Oct 10, 2016
Commits on Oct 4, 2016
  1. change building type to match landuse type

    brnkhy committed Sep 28, 2016
    mapzen says; "landuse_kind: See description above, values match values in the landuse layer."
  2. change place and poi factories to use screen space (UI) instead of wo…

    brnkhy committed Sep 27, 2016
    …rld space (3D markers)
  3. remove threading from CachedDynamicTileManager

    brnkhy committed Sep 27, 2016
    didn't committed that intentionally in the first place
  4. remove silly debug check

    brnkhy committed Sep 27, 2016
  5. add new poi prefab and icon

    brnkhy committed Sep 27, 2016
  6. fix road enum names

    brnkhy committed Sep 27, 2016
    turns out lots of them are still wrong by the way
  7. standardize the size of place factory label

    brnkhy committed Sep 26, 2016
    they should look same in all zoom levels now
  8. add place label prefab

    brnkhy committed Sep 26, 2016
  9. add flat building factory

    brnkhy committed Sep 24, 2016
    just to show that factories can/should be used for different visualizations