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Hyperparameter tuning using Particle Swarm Optimization and parallel computation which outperforms current approaches. V0.1 Beta
work in progress
A Rule-based classifier from Wilson’s accuracy-based classifier. Expands the traditional approach to include multiclass and real-values.
Popular ML algorithms written from scratch (with exception of a few science packages)
Extends the plume model by using/refining the strategies presented in the multi-agent coordination paper with a specific focus in identifying variation points and variability management.
workbench for performing exploratory modeling and analysis
An implementation of the A* (shortest path) algorithm to solve the misplaced tiles problem.
A version of the Prey Predator Netlogo Model
A rule-based classifier from Wilson’s accuracy-based classifier. Expands the traditional approach to include multiclass and real-values.
An implementation of DQN and Monte Carlo Tree Search to play the game of Texas Hold'em
An implementation of Q Reinforcement Learning to solve the game of Shut The Box
An implementation of the ID3 algorithm using an amino acid dataset.
Q Learning, SARSA, Expected SARSA to solve OpenAI's gym.mountain_car environment
COMP 4710 Senior Design - Group 6
An API to visualize how Coherent Agents (Cogents) interact with one another on Grid, Network, or 2D-Space contexts.
A collaboration between me and a few other CS students. Budget Buddy is a functional personal finance tool. We spent months planning and designing the application, however, the code is just a MVP o…
A small neural network which computes the result of an XOR gate.