Commits on Oct 25, 2010
  1. @cathyatseneca

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    cathyatseneca committed Oct 25, 2010
  2. @cathyatseneca

    No commit message

    cathyatseneca committed Oct 25, 2010
Commits on Oct 22, 2010
  1. fixed release script and added jsmin.c o tools directory

    Catherine Leung committed Oct 22, 2010
Commits on Aug 27, 2010
  1. cleaned code

    Andor committed Aug 27, 2010
  2. cleaned tests, added fps to lines test

    Andor committed Aug 27, 2010
  3. cleaned code, removed commented code

    Andor committed Aug 27, 2010
  4. removed commented code, fixed rts image NPOT issues, fixed invalid en…

    …um errors
    Andor committed Aug 27, 2010
  5. fixed indentation, removed commented code

    Andor committed Aug 27, 2010
Commits on Aug 25, 2010
  1. removed comments which do not apply.

    Andor committed Aug 25, 2010
  2. forgot to remove code from scene.

    Andor committed Aug 25, 2010
Commits on Aug 24, 2010
  1. fixed issue

    Andor committed Aug 24, 2010
  2. cleaned demo

    Andor committed Aug 24, 2010
  3. added demo

    Andor committed Aug 24, 2010
  4. removed unsupported symbols, added comment for compat. wrapper, remov…

    …ed calls to point smooth
    Andor committed Aug 24, 2010
Commits on Aug 20, 2010
  1. fixed issue, added test to collada loader

    Andor committed Aug 20, 2010
Commits on Aug 19, 2010
  1. added wrapper

    Andor committed Aug 19, 2010
  2. removed non-working rts demo

    Andor committed Aug 19, 2010
  3. minor change to test commit

    Andor committed Aug 19, 2010
Commits on Aug 18, 2010
  1. added fix for shader validation, works for minefield. chrome fails on…

    … gooch and cartoon
    Andor committed Aug 18, 2010
Commits on Aug 13, 2010
  1. Merge branches 'merged_branches' and 'bug68'

    Andor committed Aug 13, 2010
Commits on Aug 12, 2010
  1. added fix.

    Andor committed Aug 12, 2010
  2. Changes Andor requested

    Matt committed Aug 12, 2010
Commits on Jul 28, 2010
  1. Changes:

    WebGLArraw, Loops fixed, bounding sphere (rendering, picking, and values),
    bounding boxes, colada lines rendered, frustum culling (sphere/box), tutorials
    Matt committed Jul 28, 2010
  2. everything omg!!

    Matt committed Jul 28, 2010
Commits on Jul 22, 2010
  1. Merge branch 'bug59' into loops/webglarrys/frust

    Conflicts:
    	c3dl/enclosure/boundingsphere.js
    	c3dl/scene.js
    
    Signed-off-by: Matt <carnage6000@gmail.com>
    Matt committed Jul 22, 2010
  2. frustum culling in separate files

    Matt committed Jul 22, 2010