Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.
Sign upnetrender - connect clients while rendering #90
Comments
buddhi1980
added
the
ENHANCEMENT
label
Mar 28, 2016
added a commit
that referenced
this issue
Mar 28, 2016
This comment has been minimized.
Show comment
Hide comment
This comment has been minimized.
buddhi1980
Mar 28, 2016
Owner
I have just tested it. It works very well. I haven't thought that it would be so easy to implement it. It is very good idea to remember message for JOB.
|
I have just tested it. It works very well. I haven't thought that it would be so easy to implement it. It is very good idea to remember message for JOB. |
This comment has been minimized.
Show comment
Hide comment
This comment has been minimized.
zebastian
Mar 29, 2016
Collaborator
me, too. i had in mind that we already tried to implement this and that the hassle was so big that we abandoned the idea.
but this time it worked just like that. glad we got this from the list.
for the next release we should also check netrender, but i dont expect that much side effects.
|
me, too. i had in mind that we already tried to implement this and that the hassle was so big that we abandoned the idea. |
zebastian
closed this
Mar 29, 2016
This comment has been minimized.
Show comment
Hide comment
This comment has been minimized.
buddhi1980
Mar 29, 2016
Owner
Now I'm rendering animation using NetRender so it will be intensively tested.
|
Now I'm rendering animation using NetRender so it will be intensively tested. |
This comment has been minimized.
Show comment
Hide comment
This comment has been minimized.
|
Cool, drop me a link when animation is ready |
zebastian commentedMar 28, 2016
when the server already started and a new client connects to the render it does not join the rendering.
Only when a new image is rendered the client receives the job from the server and joins in.