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SPIN_LOCK_UNLOCKED and RW_LOCK_UNLOCKED defeat lockdep state tracking and
are hence deprecated.
Please use DEFINE_SPINLOCK()/DEFINE_RWLOCK() or
__SPIN_LOCK_UNLOCKED()/__RW_LOCK_UNLOCKED() as appropriate for static
initialization.
Most of the time, you can simply turn:
static spinlock_t xxx_lock = SPIN_LOCK_UNLOCKED;
into:
static DEFINE_SPINLOCK(xxx_lock);
Static structure member variables go from:
struct foo bar {
.lock = SPIN_LOCK_UNLOCKED;
};
to:
struct foo bar {
.lock = __SPIN_LOCK_UNLOCKED(bar.lock);
};
Declaration of static rw_locks undergo a similar transformation.
Dynamic initialization, when necessary, may be performed as
demonstrated below.
spinlock_t xxx_lock;
rwlock_t xxx_rw_lock;
static int __init xxx_init(void)
{
spin_lock_init(&xxx_lock);
rwlock_init(&xxx_rw_lock);
...
}
module_init(xxx_init);
The following discussion is still valid, however, with the dynamic
initialization of spinlocks or with DEFINE_SPINLOCK, etc., used
instead of SPIN_LOCK_UNLOCKED.
-----------------------
On Fri, 2 Jan 1998, Doug Ledford wrote:
>
> I'm working on making the aic7xxx driver more SMP friendly (as well as
> importing the latest FreeBSD sequencer code to have 7895 support) and wanted
> to get some info from you. The goal here is to make the various routines
> SMP safe as well as UP safe during interrupts and other manipulating
> routines. So far, I've added a spin_lock variable to things like my queue
> structs. Now, from what I recall, there are some spin lock functions I can
> use to lock these spin locks from other use as opposed to a (nasty)
> save_flags(); cli(); stuff; restore_flags(); construct. Where do I find
> these routines and go about making use of them? Do they only lock on a
> per-processor basis or can they also lock say an interrupt routine from
> mucking with a queue if the queue routine was manipulating it when the
> interrupt occurred, or should I still use a cli(); based construct on that
> one?
See <asm/spinlock.h>. The basic version is:
spinlock_t xxx_lock = SPIN_LOCK_UNLOCKED;
unsigned long flags;
spin_lock_irqsave(&xxx_lock, flags);
... critical section here ..
spin_unlock_irqrestore(&xxx_lock, flags);
and the above is always safe. It will disable interrupts _locally_, but the
spinlock itself will guarantee the global lock, so it will guarantee that
there is only one thread-of-control within the region(s) protected by that
lock.
Note that it works well even under UP - the above sequence under UP
essentially is just the same as doing a
unsigned long flags;
save_flags(flags); cli();
... critical section ...
restore_flags(flags);
so the code does _not_ need to worry about UP vs SMP issues: the spinlocks
work correctly under both (and spinlocks are actually more efficient on
architectures that allow doing the "save_flags + cli" in one go because I
don't export that interface normally).
NOTE NOTE NOTE! The reason the spinlock is so much faster than a global
interrupt lock under SMP is exactly because it disables interrupts only on
the local CPU. The spin-lock is safe only when you _also_ use the lock
itself to do locking across CPU's, which implies that EVERYTHING that
touches a shared variable has to agree about the spinlock they want to
use.
The above is usually pretty simple (you usually need and want only one
spinlock for most things - using more than one spinlock can make things a
lot more complex and even slower and is usually worth it only for
sequences that you _know_ need to be split up: avoid it at all cost if you
aren't sure). HOWEVER, it _does_ mean that if you have some code that does
cli();
.. critical section ..
sti();
and another sequence that does
spin_lock_irqsave(flags);
.. critical section ..
spin_unlock_irqrestore(flags);
then they are NOT mutually exclusive, and the critical regions can happen
at the same time on two different CPU's. That's fine per se, but the
critical regions had better be critical for different things (ie they
can't stomp on each other).
The above is a problem mainly if you end up mixing code - for example the
routines in ll_rw_block() tend to use cli/sti to protect the atomicity of
their actions, and if a driver uses spinlocks instead then you should
think about issues like the above..
This is really the only really hard part about spinlocks: once you start
using spinlocks they tend to expand to areas you might not have noticed
before, because you have to make sure the spinlocks correctly protect the
shared data structures _everywhere_ they are used. The spinlocks are most
easily added to places that are completely independent of other code (ie
internal driver data structures that nobody else ever touches, for
example).
----
Lesson 2: reader-writer spinlocks.
If your data accesses have a very natural pattern where you usually tend
to mostly read from the shared variables, the reader-writer locks
(rw_lock) versions of the spinlocks are often nicer. They allow multiple
readers to be in the same critical region at once, but if somebody wants
to change the variables it has to get an exclusive write lock. The
routines look the same as above:
rwlock_t xxx_lock = RW_LOCK_UNLOCKED;
unsigned long flags;
read_lock_irqsave(&xxx_lock, flags);
.. critical section that only reads the info ...
read_unlock_irqrestore(&xxx_lock, flags);
write_lock_irqsave(&xxx_lock, flags);
.. read and write exclusive access to the info ...
write_unlock_irqrestore(&xxx_lock, flags);
The above kind of lock is useful for complex data structures like linked
lists etc, especially when you know that most of the work is to just
traverse the list searching for entries without changing the list itself,
for example. Then you can use the read lock for that kind of list
traversal, which allows many concurrent readers. Anything that _changes_
the list will have to get the write lock.
Note: you cannot "upgrade" a read-lock to a write-lock, so if you at _any_
time need to do any changes (even if you don't do it every time), you have
to get the write-lock at the very beginning. I could fairly easily add a
primitive to create a "upgradeable" read-lock, but it hasn't been an issue
yet. Tell me if you'd want one.
----
Lesson 3: spinlocks revisited.
The single spin-lock primitives above are by no means the only ones. They
are the most safe ones, and the ones that work under all circumstances,
but partly _because_ they are safe they are also fairly slow. They are
much faster than a generic global cli/sti pair, but slower than they'd
need to be, because they do have to disable interrupts (which is just a
single instruction on a x86, but it's an expensive one - and on other
architectures it can be worse).
If you have a case where you have to protect a data structure across
several CPU's and you want to use spinlocks you can potentially use
cheaper versions of the spinlocks. IFF you know that the spinlocks are
never used in interrupt handlers, you can use the non-irq versions:
spin_lock(&lock);
...
spin_unlock(&lock);
(and the equivalent read-write versions too, of course). The spinlock will
guarantee the same kind of exclusive access, and it will be much faster.
This is useful if you know that the data in question is only ever
manipulated from a "process context", ie no interrupts involved.
The reasons you mustn't use these versions if you have interrupts that
play with the spinlock is that you can get deadlocks:
spin_lock(&lock);
...
<- interrupt comes in:
spin_lock(&lock);
where an interrupt tries to lock an already locked variable. This is ok if
the other interrupt happens on another CPU, but it is _not_ ok if the
interrupt happens on the same CPU that already holds the lock, because the
lock will obviously never be released (because the interrupt is waiting
for the lock, and the lock-holder is interrupted by the interrupt and will
not continue until the interrupt has been processed).
(This is also the reason why the irq-versions of the spinlocks only need
to disable the _local_ interrupts - it's ok to use spinlocks in interrupts
on other CPU's, because an interrupt on another CPU doesn't interrupt the
CPU that holds the lock, so the lock-holder can continue and eventually
releases the lock).
Note that you can be clever with read-write locks and interrupts. For
example, if you know that the interrupt only ever gets a read-lock, then
you can use a non-irq version of read locks everywhere - because they
don't block on each other (and thus there is no dead-lock wrt interrupts.
But when you do the write-lock, you have to use the irq-safe version.
For an example of being clever with rw-locks, see the "waitqueue_lock"
handling in kernel/sched.c - nothing ever _changes_ a wait-queue from
within an interrupt, they only read the queue in order to know whom to
wake up. So read-locks are safe (which is good: they are very common
indeed), while write-locks need to protect themselves against interrupts.
Linus
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