easter is a build tool for Moai game engine. It automates repetitive and tedious tasks while building games with Moai.
easter was built with very specific requirements in mind:
- Fast incremental build
- Support repeatable build across machines
- Support development of native plugins concurrently with game project
- No external dependencies except common Unix tools and what Moai itself requires (e.g: cmake, android-sdk, android-ndk...)
For a quick start guide, checkout doc/getting-started.md
For more detailed documentation, checkout doc/index.md
To build documentations for offline reading, run
make. pandoc is required.