C/C++ library for high quality 2D primitives, road and 2.5D roads rendering
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XDrawRoad
AggUtil.cpp
AggUtil.h
Algorithm.cpp
Algorithm.h
Android.mk
Defs.h
MyClip.cpp
MyClip.h
README.md
XBuffer.cpp
XBuffer.h
XDraw.MD-VS2005.sln
XDraw.MD-VS2005.vcproj
XDraw.MD-VS2008.vcproj
XDraw.MD-VS2013.sln
XDraw.MD-VS2013.vcxproj
XDraw.cpp
XDraw.h
XInterface.cpp
stdafx.cpp
stdafx.h

README.md

xdraw

C/C++ library for high quality, high performance 2D primitives, road and 2.5D roads rendering. xdraw was a key component of Map SDK drawing engine. We used it for rendering high quality maps in 2D and 2.5D. The library initially used in Windows desktop/ Windows CE/ Windows Mobiles devices, later in Android devices. It's code mostly OS-independent. We decided to make xrdaw open-source, hopefully it will be useful for some developers. For now it has virtually zero ducumentation yet.