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Commits on Feb 9, 2012
Commits on Feb 7, 2012
  1. fix some math typos

    committed Feb 7, 2012
  2. try to render rotations

    committed Feb 7, 2012
Commits on Feb 5, 2012
  1. be verbose why not

    committed Feb 5, 2012
  2. make math its own file

    committed Feb 5, 2012
  3. all the rigid body dynamics stuff should be in there right, but the p…

    …rogram is kinda unstable and doesn't really work! goes to show i don't know C very well. :(
    committed Feb 5, 2012
Commits on Jan 30, 2012
Commits on Jan 27, 2012
Commits on Jan 24, 2012
  1. switched units to float, added unit to thrust vector. it's going to n…

    …eed to be a quaternion, maybe…
    committed Jan 24, 2012
  2. fleshed out the object model a bit.

    made a rocket that blasts off!
    committed Jan 24, 2012
  3. move shit

    committed Jan 24, 2012
  4. privatize context

    committed Jan 24, 2012
Commits on Jan 21, 2012
  1. initial commit

    committed Jan 21, 2012