→ tiny and monsterous!
monsterwm is a minimal, lightweight, tiny but monsterous dynamic tiling window manager. It will try to stay as small as possible. Currently under 750 lines with the config file included. It provides a set of different layout modes (see below), including floating mode support. Each virtual desktop has its own properties, unaffected by other desktops' settings. For screenshots and ramblings/updates check the topic on ArchLinux forums.
Monsterwm allows opening the new window as master or opening the window at the bottom of the stack (attach_aside)
Common tiling mode:
-------------- | | W | | |___| | Master | | | |___| | | | --------------
Bottom Stack (bstack) tiling mode:
------------- | | | Master | |-----------| | W | | | -------------
Grid tiling mode:
------------- | | | | |---|---|---| | | | | |---|---|---| | | | | -------------
one can have as many windows he wants.
GRID layout automatically manages the rows and columns.
Monocle mode (aka fullscreen)
------------- | | | no | | borders! | | | -------------
MONOCLE layout presents one window at a time in fullscreen mode.
Windows have no borders on this layout to save space.
monocleborders branch to give those windows borders.
------------- | | | |--' .---. | | | | | | | | | ------`---'--
In floating mode one can freely move and resize windows in the screen space.
Changing desktops, adding or removing floating windows, does not affect the
floating status of the windows. Windows will revert to their tiling mode
position once the user selects a tiling mode.
To enter the floating mode, either change the layout to
enabled it by moving or resizing a window with the mouse, the window
is then marked as being in floating mode.
All shortcuts are accessible via the keyboard and the mouse, and defined in
All desktops store their settings independently.
- The window W at the top of the stack can be resized on a per desktop basis.
- Changing a tiling mode or window size on one desktop doesn't affect the other desktops.
- toggling the panel in one desktop does not affect the state of the panel in other desktops.
Panel - Statusbar
The user can define an empty space (by default 18px) on the bottom or top(default) of the screen, to be used by a panel. The panel is toggleable, but will be visible if no windows are on the screen.
Monsterwm does not provide a panel and/or statusbar itself. Instead it adheres to the UNIX philosophy and outputs information about the existent desktop, the number of windows on each, the mode of each desktop, the current desktop and urgent hints whenever needed. The user can use whatever tool or panel suits him best (dzen2, conky, w/e), to process and display that information.
To disable the panel completely set
PANEL_HEIGHT to zero
SHOW_PANELL setting controls whether the panel is visible on startup,
it does not control whether there is a panel or not.
You need Xlib, then,
and edit to suit your needs.
Build and install.
$ cp config.def.h config.h $ $EDITOR config.h $ make # make clean install
Some extensions to the code are supported in the form of patches.
See other branches for the patch and code.
Easiest way to apply a patch, is to
git merge that branch.
- centerwindow : center new floating windows on the screen and center any window with a shortcut
- fib : adds fibonacci layout mode
- initlayouts : define initial layouts for every desktop
- monocleborders : adds borders to the monocle layout
- nmaster : adds nmaster layout - multiple master windows for BSTACK and TILE layouts
- showhide : adds a function to show and hide all windows on all desktops
- uselessgaps : adds gaps around every window on screen
- warpcursor : cursors follows and is placed in the center of the current window
- windowtitles : along with the rest desktop info, output the title of the current window
There is also another branch, called [
core is an even more stripped and minimal version of
on top of which the
master branch is built and builds.
Licensed under MIT/X Consortium License, see LICENSE file for more copyright and license information.