This is an implementation of a Tetromino-based action-puzzle game, made in Godot.
I made this as a project to learn about Godot, and to challenge myself to actually make and "release" a more or less fully-fledged game. This is my first time working with Godot, and as a result the code is pretty bad; I would not recommend using this project to learn how to use Godot. I probably won't be updating this project.
Still, I wanted to release something as part of this project, so feel free to check it out if you are interested.
Building it requires Godot: You just need to import the project into Godot from the Project Manager.
Here's a GIF:
For information about the license of the DejaVu fonts included in this
repository, please see the file
The game code is licensed under the MIT license (see
LICENSE-MIT). Art assets,
including sprites and sound effects, are licensed under the CC0