So I realized this didn't have a readme, which is super poor form.
To run the project, simply download, and open it as a new project in Unity!
The code is definitely sloppy because I don't quite understand how Unity code should be structured, so if you have a specific question, please shoot me an email: firstname.lastname@example.org
The shaders are pretty fun / usuable code, the Room.cs shows a nice demo of compute shaders, and I like a few of the pieces of VR code.
Other than that, you might be wading through some trash, so please let me help you make it through the swamps of dagoba