Ben Shaw cakey

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cakey commented on issue facebook/infer#31
@cakey

No - just plain c.

cakey commented on issue facebook/infer#31
@cakey

Getting a similar issue.

@cakey
@cakey
  • @cakey 0be2c0b
    Esports: Tightened narrative wording.
@cakey
  • @cakey 3e13ec9
    Site updated at 2015-06-02 23:56:27 UTC
@cakey
@cakey
  • @cakey 0971cef
    Site updated at 2015-06-02 22:19:39 UTC
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@cakey
  • @cakey f033b96
    Site updated at 2015-06-02 19:04:15 UTC
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  • @cakey 0276277
    esports: first half tweaking
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  • @cakey 63fb3d4
    Site updated at 2015-06-02 10:54:44 UTC
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  • @cakey c9a901e
    Site updated at 2015-06-02 10:52:19 UTC
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  • @cakey 421500f
    esports: change date on post
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  • @cakey 1a94dcd
    esports: third party websites and updated pictures...
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  • @cakey 448f151
    Esports: More links and figures.
cakey commented on pull request cakey/hexwar#15
@cakey

return true return false?

cakey created branch game-play at cakey/hexwar
@cakey
  • @cakey 2f4936c
    esports: merch, cosmetics and gaming orgz
cakey opened pull request cakey/hexwar#16
@cakey
TileManager
3 commits with 104 additions and 67 deletions
@cakey
cakey created branch tilemanager at cakey/hexwar
@cakey
  • @cakey 8f18960
    influence calculation comment tweaks
cakey commented on pull request cakey/hexwar#15
@cakey

at least part of castSkill?

cakey commented on pull request cakey/hexwar#15
@cakey

this should be in game view so you can actually check if you are going over the cost

cakey commented on pull request cakey/hexwar#15
@cakey

would this add a new mesh to the scene each reposition?

cakey commented on pull request cakey/hexwar#15
@cakey

<