Drawpile - a collaborative drawing program
Note: This is the development branch that will become Drawpile 2.0. For versions 1.x,
Drawpile is a drawing program that lets you share the canvas with other users in real time.
Some feature highlights:
- Runs on Linux, Windows and OSX
- Shared canvas using the built-in server or a dedicated server
- Record, play back and export drawing sessions
- Simple animation support
- Layers and blending modes
- Text layers
- Supports pressure sensitive Wacom tablets
- Built-in chat
- Supports OpenRaster file format
- Encrypted connections using SSL
- Automatic port forwarding with UPnP
Building with cmake
- Qt 5.5 or newer (QtGui not required for headless server)
- KF5 KArchive
Client specific dependencies:
- KF5 KDNSSD (optional: local server discovery with Zeroconf)
- GIFLIB (optional: animated GIF export)
- MiniUPnP (optional: automatic port forwarding setup)
Server specific dependencies:
- libsystemd (optional: systemd socket activation support)
- libmicrohttpd (optional: HTTP admin API)
It's a good idea to build in a separate directory to keep build files separate from the source tree.
$ mkdir build $ cd build $ cmake .. $ make
The executables will be generated in the
build/bin directory. You can run them from there,
or install them with
The configuration step supports some options:
CLIENT=off: don't build the client (useful when building the stand-alone server only)
SERVER=off: don't build the stand-alone server.
SERVERGUI=off: build a headless-only stand-alone serveer.
TOOLS=on: build dprec2txt command line tool
CMAKE_BUILD_TYPE=debug: enable debugging features
INITSYS="": select init system integration (currently only "systemd" is supported.) Set this to an empty string to disable all integration.
TESTS=on: build unit tests (run test suite with
$ cmake .. -DCMAKE_BUILD_TYPE=debug
For instructions on how to build Drawpile on Windows and OSX, see the Building from sources page.