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Commits on Jun 21, 2013
  1. Update readme.md

    authored
Commits on May 9, 2013
  1. Merge pull request #44 from magebarf/23149235756df254dde885d4fbccab16…

    authored
    …79a93ad7
    
    Configurable degrees of tilt for gyro parallaxing
Commits on May 1, 2013
  1. @magebarf

    Add new option to set number of degrees tilt needed for full range. W…

    magebarf authored
    …ill give get back some of the functionality that was lost when restricting gyro to same range as desktop by using wider range of tilt, and by setting a larger range of object motion.
    
    Also fixes the options handling in enable() so they aren't set every update, but only once.
Commits on Apr 30, 2013
  1. @magebarf

    Merge branch 'gyrorange'

    magebarf authored
  2. Merge pull request #40 from magebarf/master

    authored
    Add option for restoring the original positions upon disable.
  3. Merge pull request #41 from magebarf/gyrorange

    authored
    Restrict the input from the gyro to the same range as desktop version.
Commits on Apr 26, 2013
  1. @magebarf

    Restrict the input from the gyro to the same range as desktop version.

    magebarf authored
    Also ensures that starting position when using gyro is "in the middle", and not the position corresponding to the top left corner when using mouse.
Commits on Apr 25, 2013
  1. @magebarf
Commits on Apr 24, 2013
  1. @magebarf
Commits on Jan 21, 2013
  1. Merge pull request #36 from yury/device_orientation

    authored
    Swap and invert x and y based on orientation
Commits on Jan 10, 2013
  1. @yury
Commits on Dec 11, 2012
  1. merge lukekarrys-master

    authored
  2. Merge pull request #34 from cameronmcefee/holman-gyro

    authored
    Return so we don't hit the first one
Commits on Dec 8, 2012
Commits on Dec 5, 2012
  1. @lukekarrys
Commits on Dec 3, 2012
  1. @holman

    Add gyroscopic support

    holman authored
    This removes a lot of spaghetti code surrounding how we handled
    accelerometer support in Plax in favor of using the iPhone's
    gyroscope instead. This means we get a clean range-of-motion
    effect, much as if you were looking through a window at the object.
    Kind of. Sort of.
    
    This probably removes support for desktop (which I think is a good
    thing, since people tend not to move their laptops around), and
    potentially support for Android and weird devices like that. We can
    add that back in later.
    
    In general, though, I think this greatly increases the readability
    of the project and gives it an effect that makes a lot more sense.
Commits on Jul 20, 2012
  1. Version number

    authored
  2. Merge pull request #27 from dougt/low_pass_filter

    authored
    Use a simple low pass filter to filter out device acceleration noise
Commits on Jul 6, 2012
  1. @dougt
Commits on Jan 13, 2012
  1. better example

    authored
  2. Further readme changes

    authored
  3. Update readme

    authored
  4. Tomdoc

    authored
  5. cleaner variable names

    authored
  6. add options to enable()

    authored
  7. Update to jquery 1.7

    authored
  8. Add `target()`

    authored
  9. Whitespace

    authored
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